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Help & Tutorials => Help => Topic started by: tempesttime on October 26, 2011, 11:12:17 PM

Title: Project Lloyd- Huge errors
Post by: tempesttime on October 26, 2011, 11:12:17 PM
Hello forum.
I am from the Project Lloyd team and I was hoping that some one could help me out with a huge error.
I recently converted a gmo file of a sword (from ToVS) into a dae file (through a long series of events which resulted in me having to use Maya 2012 to export the obj [of the gmo] as a dae file).
By using Brawl Box, I managed to inject it into the fitwolf.pac file. I used Wii scrubber to replace the matching fitwolf.pac file with my modded one and then saved the changes. I ran project Dolphin and was able to play as Lloyd perfectly; no lag, crashes, or poly explosions.
I then put it on my SD card, like usual, and booted up my Wii. Everything loaded correctly, program wise. I went to training mode and selected my modded character (the one that had worked earlier), and pressed start to begin the match. When the game loaded, I noticed a bunch of problems:

I am hoping that someone would have answer to this problem. The team leader and I have exhausted many options already, it would help if we could have some new ones to try.
Thank you all very much.
~The Tempest