Title: Project Lloyd- Huge errors Post by: tempesttime on October 26, 2011, 05:12:17 PM Hello forum.
I am from the Project Lloyd team and I was hoping that some one could help me out with a huge error. I recently converted a gmo file of a sword (from ToVS) into a dae file (through a long series of events which resulted in me having to use Maya 2012 to export the obj [of the gmo] as a dae file). By using Brawl Box, I managed to inject it into the fitwolf.pac file. I used Wii scrubber to replace the matching fitwolf.pac file with my modded one and then saved the changes. I ran project Dolphin and was able to play as Lloyd perfectly; no lag, crashes, or poly explosions. I then put it on my SD card, like usual, and booted up my Wii. Everything loaded correctly, program wise. I went to training mode and selected my modded character (the one that had worked earlier), and pressed start to begin the match. When the game loaded, I noticed a bunch of problems:
I am hoping that someone would have answer to this problem. The team leader and I have exhausted many options already, it would help if we could have some new ones to try. Thank you all very much. ~The Tempest |