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Help & Tutorials => Help => Topic started by: Jigiba on November 05, 2011, 10:37:27 PM



Title: Importing?! Whatbethisidothnoteven ._.
Post by: Jigiba on November 05, 2011, 10:37:27 PM
Could somebody give me a synopsis of importing..? So, apparently from what I've gathered from lurking, we can use exact models in Brawl with an obviously tedious process involving bones, textures, etc.? Can I take any model file type, let's say, Shikamaru from CONR3 or NUNS2, Ginyu from Tenkaichi/Ultimate Tenkaichi, GameCube game models, even a model from a computer game such as..RuneScape or Warcraft? Is this just as amazingly epic as I've heard of it being?  :-\


Title: Re: Importing?! Whatbethisidothnoteven ._.
Post by: BlackJax96 on November 05, 2011, 10:52:21 PM
Is this just as amazingly epic as I've heard of it being?  :-\

Yes


Title: Re: Importing?! Whatbethisidothnoteven ._.
Post by: Jigiba on November 05, 2011, 10:55:59 PM
Yes

 Lawl  :happy:

Edit: Erm...is there a complete tutorial?


Title: Re: Importing?! Whatbethisidothnoteven ._.
Post by: Segtendo on November 06, 2011, 12:49:23 AM
Beyond just made a tutorial in the tutorial section above about this.
Check it out. It seems very useful.


Title: Re: Importing?! Whatbethisidothnoteven ._.
Post by: Jigiba on November 06, 2011, 08:43:09 AM
Beyond just made a tutorial in the tutorial section above about this.
Check it out. It seems very useful.

Thanks :D


....Is there a tutorial for attaining the model itself and making it 3DS-Max ready? >.>

*I will not explain where to get models from/how to rip models or where to get 3DS Max. :srs:

Can I use any model file type/ Can I convert them? I'm attempting to create Boris over Jiggleh using his Rampage 2: Universal Tour model, which is on the Psx and Nintendo64. Would this be plausible..?