Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Portraits, Menus, (etc...) => Topic started by: Soneek on November 06, 2011, 10:01:44 PM

Title: 3D Rendered CSPs/Photos for Model Imports *Garchomp + Zero Portraits*
Post by: Soneek on November 06, 2011, 10:01:44 PM
I'll update the OP later, but this thread is mainly for model imports, though I'll take requests for vertex/texture hacks as well. I can make CSPs of any fighter in any pose of their animation in high def through 3ds Max.

Just let me know which character you want a CSP+BP for, and which pose you want them in. Either tell me which move/movement you want them to do, or send me a picture of the pose telling me which animation it is. I'll add CSPs of my personal imports soon.

Garchomp  :charizard:
(http://i977.photobucket.com/albums/ae254/soneek00/Portraits/GarchompCSP.png)(http://i977.photobucket.com/albums/ae254/soneek00/Portraits/GarchompBP.png)

MvC3 Zero by Beyond  :link:
Animation by Dot
(http://i977.photobucket.com/albums/ae254/soneek00/Portraits/ZeroDotsCSP.png)(http://i977.photobucket.com/albums/ae254/soneek00/Portraits/ZeroDotsBP.png)
Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up*
Post by: xZedkiel on November 07, 2011, 10:24:49 PM
You might want to:
1.) Kill the g(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)
2.) Try doing the recolors pleeease :3
3.) Do the eyes. Looks weird without them.
Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up*
Post by: nanobuds on November 07, 2011, 10:33:26 PM
why... why so shiny :oshi:

also he needs eyess
Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up*
Post by: xZedkiel on November 07, 2011, 10:43:12 PM
Quote from: Nanobuds on November 07, 2011, 10:33:26 PM
why... why so shiny :oshi:

also he needs eyess
That's what I just said XD
Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up*
Post by: Royal_Blade on November 07, 2011, 10:54:49 PM
He looks like a plastic figurine...

Other than what other people said, it should be a tad brighter (not shinier, overall brighter).

Keep it up!
Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up*
Post by: Dot on November 08, 2011, 12:56:10 AM
try zero in my pose please
Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up*
Post by: Soneek on November 08, 2011, 01:42:00 AM
Yeah his eyes got shadowed out. I still gotta learn to evenly distribute lighting in Max lol., and remove that g(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446).

Quote from: xZedkiel on November 07, 2011, 10:24:49 PM
Try doing the recolors pleeease :3

I got you. Good thing all I need to do is replace the textures in that folder and not re-pose it lol.
Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp + Zero Portraits*
Post by: Dot on November 08, 2011, 04:28:23 AM
to edit lighting:
you go to render(?)
then enviroment
then change the color to a brighter/darker one
that´s it
Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp + Zero Portraits*
Post by: Soneek on November 08, 2011, 04:45:31 AM
Thanks, and nice trophy btw
Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp + Zero Portraits*
Post by: Dot on November 08, 2011, 09:18:13 PM
lol thanks