Title: 3D Rendered CSPs/Photos for Model Imports *Garchomp + Zero Portraits* Post by: Soneek on November 06, 2011, 03:01:44 PM I'll update the OP later, but this thread is mainly for model imports, though I'll take requests for vertex/texture hacks as well. I can make CSPs of any fighter in any pose of their animation in high def through 3ds Max.
Just let me know which character you want a CSP+BP for, and which pose you want them in. Either tell me which move/movement you want them to do, or send me a picture of the pose telling me which animation it is. I'll add CSPs of my personal imports soon. Garchomp :charizard: (http://i977.photobucket.com/albums/ae254/soneek00/Portraits/GarchompCSP.png)(http://i977.photobucket.com/albums/ae254/soneek00/Portraits/GarchompBP.png) MvC3 Zero by Beyond :link: Animation by Dot (http://i977.photobucket.com/albums/ae254/soneek00/Portraits/ZeroDotsCSP.png)(http://i977.photobucket.com/albums/ae254/soneek00/Portraits/ZeroDotsBP.png) Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up* Post by: xZedkiel on November 07, 2011, 03:24:49 PM You might want to:
1.) Kill the g(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) 2.) Try doing the recolors pleeease :3 3.) Do the eyes. Looks weird without them. Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up* Post by: nanobuds on November 07, 2011, 03:33:26 PM why... why so shiny :oshi:
also he needs eyess Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up* Post by: xZedkiel on November 07, 2011, 03:43:12 PM why... why so shiny :oshi: That's what I just said XD also he needs eyess Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up* Post by: Royal_Blade on November 07, 2011, 03:54:49 PM He looks like a plastic figurine...
Other than what other people said, it should be a tad brighter (not shinier, overall brighter). Keep it up! Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up* Post by: Dot on November 07, 2011, 05:56:10 PM try zero in my pose please
Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp Portrait Up* Post by: Soneek on November 07, 2011, 06:42:00 PM Yeah his eyes got shadowed out. I still gotta learn to evenly distribute lighting in Max lol., and remove that g(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446).
Try doing the recolors pleeease :3 I got you. Good thing all I need to do is replace the textures in that folder and not re-pose it lol. Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp + Zero Portraits* Post by: Dot on November 07, 2011, 09:28:23 PM to edit lighting:
you go to render(?) then enviroment then change the color to a brighter/darker one that´s it Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp + Zero Portraits* Post by: Soneek on November 07, 2011, 09:45:31 PM Thanks, and nice trophy btw
Title: Re: 3D Rendered CSPs/Photos for Model Imports *Garchomp + Zero Portraits* Post by: Dot on November 08, 2011, 02:18:13 PM lol thanks
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