Lazy me is lazy so I'm pasting this straight from Smashboards. XD
Does this deserve it's own topic? Maybe, maybe not. Doesn't mean I'm gonna stick it in a dead topic for no one to see though. ¦3 *SMACKED*
Recently over here KC:MM, Chaos and Kyzon finally found a way to have Sonic stand and run like Super Sonic. Spines up and everything. However the one problem was that since it used both a FitMotion and a FitChar.pac, you would have to manually add the correct data from the pac over to whatever moveset you wanted or it wouldn't work correctly. (AKA Sonic floats in place when running. XD) Completely out of boredom and free time, I decided to go ahead and do just that for what I have to say are the four best Sonic movesets made. Super Sonic(By DLoRd333) , CC Shadow (By Jose Gallardo), Mephiles (By Ayzer) and Dark Super Sonic (By Lexx and iChilla0). The original moveset pac by Chaos and Kyzon is there as well, as well as a Brawl+ 5.0RC1 version. Along with that, I got every "Super" related texture out there so far that best resembles the original and stuck em in there for your choosing pleasure.
In short, I bring you the crappily named Super Sonic Special Pack!
The Cast:
Super Sonic: (http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial0.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial0.jpg)
Super Shadow: (http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial1.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial1.jpg)
Nazo and Super Scourge: (http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial2.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial2.jpg)(http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial3.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial3.jpg)(http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial4.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial4.jpg)(http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial5.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial5.jpg)(http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial6.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial6.jpg)
Mephiles: (http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial8.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial8.jpg)
Darkspine Sonic (Why? Because it looks cool this way. XD) (http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial7.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial7.jpg)
Perfect Nazo: (http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial9.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial9.jpg)(http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial10.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial10.jpg)(http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial11.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial11.jpg)
Fire Sonic: (http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial12.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial12.jpg)
Dark Super Sonic: (http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial13.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial13.jpg)(http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial14.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial14.jpg)(http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial15.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial15.jpg)(http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial16.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial16.jpg)(http://i19.photobucket.com/albums/b184/zackwinzard/th_SuperSonicSpecial17.jpg) (http://s19.photobucket.com/albums/b184/zackwinzard/?action=view¤t=SuperSonicSpecial17.jpg)
And of course these textures were made by their respective creators. I only made Fire Sonic. Enjoy. I can't believe how long it took me to finish this post. XD;
THE ONE SETBACK.
Except for the original and the Brawl+ version, all of these Superfied movesets will slide quite a bit. It's not enough to kill you 100% of the time unless you're just being completely silly or stupid, but it can catch you and even the computer off guard. I tried to stop it, but nothing worked. If anyone else can, be my guest. :3 Just goes to show you better know what you're doing when you mess with other people's stuff. XD
Edit: ...Forgot the download link >_> http://www.mediafire.com/download.php?mtnozndumgm
wait, what else is there besides original and + ? lol
Quote from: kyzon on November 06, 2009, 06:05:12 AM
wait, what else is there besides original and + ? lol
... *facepalm*
Read...it's right there infront of you -_-;
Super Sonic (By DLoRd333) , CC Shadow (By Jose Gallardo), Mephiles (By Ayzer) and Dark Super Sonic (By Lexx and iChilla0)Those 4 movesets with the flying animations in there. -_-;
heh.... hhehehehe i fail...
you know i read that twice and missed all of that...
well i think i'll take a nap and come back tomorrow with 100% less slip and slide
No biggie, sorry for getting a little mad. XD; It's just because of how many times I've had to look over that post.
And that's sweet! Can't wait to see the result. Whenever you do that, could you let me know how you got them to stop sliding around in case I want to add these animations to a moveset of my own? :3
ah no problem, i'm going to try and fix everything tomorrow
CC Shadow needs more special moves. Anyway, this is Kewl
What about Oizen's Neo Metal Sonic texture? It looks awesome with the standing animation, and is a really cool texture anyway!
Never seen or heard of it. Plus it's not really "Super" related anyway. But then again, neither is Mephiles. He's just in there cause he floats, looks like Shadow who was a ripoff of Super Sonic, and his moveset is there.
Link me to it and I'll add it in when I update it to the second version. :3
Geez so that what people do when they are bored nowa days
I'm not sure if any of the PSA's you mentioned above is the same as this one, but I was just wondering if the Motion PAC works for this sonic:
http://www.mediafire.com/download.php?thlammmxozz
this is the sonic i'm currently using in my SD Card, along with the Super Scourge texture =]
it runs/falls VERY slowly lolz
@ Chaos
Welcome to the apparently 21 Century bub. XD
@Freezin
...Exactly what is the point of a Sonic moveset that's slow? O_o If it's supposed to be a Super Scourge moveset, you might wanna change that. Super Scourge is faster and stronger than Super Sonic is. His transformation also last a little longer. However, he gets extremely exhausted and immobilized once that transformation ends, which is the one downside. :3
I have only used the Mephlies part of the pack and I only have one complaint. He can't run in SSE without glitch warping back to the initial running part.
Damn you 21st century
Quote from: Kam on November 06, 2009, 10:36:56 PM
I have only used the Mephlies part of the pack and I only have one complaint. He can't run in SSE without glitch warping back to the initial running part.
Yeah I noticed. It's like that for Super Sonic, Super Shadow and DSS too. -.o Again, I'm not sure at all how to fix that, but I didn't think about anyone using these with SSE either. XD
Kyzon said he was going to edit them to fix the problems, so maybe that'll be fixed too for version 2. :3
Quote from: Wave Kusanagi on November 06, 2009, 05:43:33 AMChaos and Kyzon finally found a way to have Sonic stand and run like Super Sonic. Spines up and everything. However the one problem was that since it used both a FitMotion and a FitChar.pac, you would have to manually add the correct data from the pac over to whatever moveset you wanted or it wouldn't work correctly. (AKA Sonic floats in place when running. XD)
Just out of curiosity, what method did you use to add the data manually? Nice job by the way, without a doubt this is pretty awesome.
Quote from: Wave Kusanagi on November 06, 2009, 09:25:53 PM
@Freezin
...Exactly what is the point of a Sonic moveset that's slow? O_o If it's supposed to be a Super Scourge moveset, you might wanna change that. Super Scourge is faster and stronger than Super Sonic is. His transformation also last a little longer. However, he gets extremely exhausted and immobilized once that transformation ends, which is the one downside. :3
I dont usually look for a "purpose" in PSA's, more like a difference. If it's interesting and looks/works nice, then i'd use it. The sonic i'm using adds something interesting when i play with my friends, that's just my opinion though =]
anywayz, i'm a bit confused now. i meant that the texture i usually use is super scourge, or at least that's what your post labeled it (the purple texture), which has nothing to do with the actual PSA i'm using. I actually have no idea which sonic PSA i'm using.
Just to make things more clear, so that i'm not confused anymore, the Motion PAC link IS for the super sonic animations only, right? Similar to the "Real Super Sonic" Motion PAC?
The only question I really had was if this Motion PAC works with any sonic PSA's, like the one i'm using right now. Unfortunately, I wont be able to test it out for quite some time. I remember I tried the Motion PAC that Chaos & Kyzon made, and the standing animation worked well, except it just stays at one spot when I try to run. (lolz you cant really call it "running" with the PSA i'm using though)
Thanks! All I had to do was have the moveset I was editting and the original flying moveset open in PSA, change the attributes to match each other (You'll see them first thing at the top), and uncheck the "Moves Character" flag for the "Run" Sub-Action. I set other flags too, but they had no effect, so I've just been setting the one for Run only now. Just make sure you still have FitSonicMotionetc in your folder and you're all set. :3
@ Freezin
Ah, sorry for the misunderstanding then.. I was thinking it was for that since you were using the outfit. My mistake :<
But yeah, the motion file is for the animations, but the pac still has to be a certain way to use it. Just do what I said in this post and you'll be all set. :3
Quote from: Wave Kusanagi on November 06, 2009, 11:53:52 PM
@ Freezin
Ah, sorry for the misunderstanding then.. I was thinking it was for that since you were using the outfit. My mistake :<
But yeah, the motion file is for the animations, but the pac still has to be a certain way to use it. Just do what I said in this post and you'll be all set. :3
x.x none of that seems to make sense to me since I dont know how to edit PAC's, etc. but is it more simple to understand if the Motion PAC was only made to have that standing animation, or just to remove the running animation in the Motion PAC?
Quote from: freezinboi280 on November 07, 2009, 12:02:17 AM
Quote from: Wave Kusanagi on November 06, 2009, 11:53:52 PM
@ Freezin
Ah, sorry for the misunderstanding then.. I was thinking it was for that since you were using the outfit. My mistake :<
But yeah, the motion file is for the animations, but the pac still has to be a certain way to use it. Just do what I said in this post and you'll be all set. :3
x.x none of that seems to make sense to me since I dont know how to edit PAC's, etc. but is it more simple to understand if the Motion PAC was only made to have that standing animation, or just to remove the running animation in the Motion PAC?
...I have absolutely no idea what you're asking me, so just I'll just give your Sonic the animation stuff so it won't run in place x_x
But I'm saying that, as they already clearly said, you're supposed to use the motion.pac AND a specific FitChar.pac together so the standing and running both work. I'm just making it so other FitChar.pac files have those things needed
...Do you want me to just give your Sonic the flying stuff too? -_o;
if it's time consuming stuff, then you really dont have to work on it. *wonders what the flying stuff is though*
Is it infinite flying? Or the jumps are made to make it look like it's flying?
http://www.mediafire.com/download.php?0njmtzltthe
since you're offering...moar flying plz? If it's not too much trouble :happy:
@ Freezin
Huh? He doesn't fly in the air man. He hovers above the ground like he does in the games. (Or how he USED to in the games anyway. o_o)
@ Sylvo
Aren't you the guy with the other Super Sonic? o.o I was gonna ask you if you wanted me to later anyways, so sure. Do you already have the FitSonicMotionEtc.pac? :3
I have the one Chaos and Kyzon made Made if thats fine =o. Yeah im the guy with the KC Super Sonic. I havent had much time to poke at it more but this hovering thing is a must.
lolz i was about to edit my post saying that i finally understood what you meant, but you beat me to it =P
but yeah, i think keeping the original running animation would be the best, because i honestly have no idea if it might look weird with the flying animation, considering how slow it runs =x
EDIT: *hope i beat u to the reply this time lolz* unless, there's a way to remove the huge gust that appears behind sonic while he flies?
@ Freezin
Well if you say so, but let me know if you change your mind, okay? :3
@ Sylvo
After playing around with this guy...I really like him! o_o I think I'll try merging this guy and the other Super Sonic together to make a more complete Super Sonic. Do ya mind? :3
Oh, and here ya go buddy. ¦3
http://www.mediafire.com/?i4yn2z0io44
Hehe
Thanks alot and thanks for the compliment. Sure go ahead and merge them if you like. It's a compliment to say my litle project could contribute to a "Complete" Super Sonic.
Thanks alot again =)
Quote from: Wave Kusanagi on November 07, 2009, 12:44:04 AM
@ Freezin
Well if you say so, but let me know if you change your mind, okay? :3
sure thing, but i shouldnt even have any complaints at all, since you're doing all the work x.x
Quote from: Sylvo on November 07, 2009, 12:47:28 AM
Thanks alot and thanks for the compliment. Sure go ahead and merge them if you like. It's a compliment to say my litle project could contribute to a "Complete" Super Sonic.
Thanks alot again =)
Heh, actually, from the looks of what I plan to do, it may be contributing to a complete Hyper Sonic. ¦3
I appreciate what you're doing, wave. I also have problems with the motion pac and I'm not even using a psa.
you NEED the psa for it to work. they work together making him float
is there a way you can add a download link of this emerl texture seen on kittycorp.
http://kc-mm.com/?p=1585
Sorry bud, but that Gemerl texture doesn't seem to be released yet. That or it's not from here. o_o
WAVE!!!
could you make fire sonic compatible with the super sonic dash/run?
Quote from: S.N.E.S.S. on November 08, 2009, 11:32:35 PM
WAVE!!!
could you make fire sonic compatible with the super sonic dash/run?
I'm already on it buddy XD
Quote from: Wave Kusanagi on November 08, 2009, 11:41:55 PM
Quote from: S.N.E.S.S. on November 08, 2009, 11:32:35 PM
WAVE!!!
could you make fire sonic compatible with the super sonic dash/run?
I'm already on it buddy XD
thanks man!
ur awesome!
U ROCK WAVE!!!!!
Uh oh...We've got a problem here. I got a freeze when I tried to change it for the flying stuff o_o;
I'll keep at it and see if I can get it to stop
I wish you the best of luck
still getting that freeze?
also i need that super shadow texture ;3
where'd you get it from?
Quote from: kyzon on November 09, 2009, 04:22:55 PM
also i need that super shadow texture ;3
where'd you get it from?
The download link in this thread should have the Super Shadow texture included with it =]
but here's the thread: http://kittycorp.freecp.net/index.php?topic=1186.0
... lol oh yea.. um forgot it was in the pac... fail rofl
you should make a version from the new mecha sonic that just came out.
dotz go to me and chaos' thread.
i made a universal version
What version of the CC Shadow did you edit?
Quote from: finalsorariku on November 10, 2009, 01:46:22 AM
What version of the CC Shadow did you edit?
I'm guessing the easy one to find, CC Shadow v3.0 on these forums?
3.0 of course. O_o
But I'll make sure to release a second version of this pack sometime, though I'm taking a break from Brawl stuff since it's keeping me from other stuff I wanna do XD