Title: CSP Crashes game Post by: Isle on December 24, 2011, 03:59:12 AM Alrighty, gecko, made with BBox .65, with these:http://forums.kc-mm.com/index.php?topic=38395.0
I used the 1st, and 3rd Ghirahim. However I've tried multiple things. 1. Clean common5.pac, different sc_selchar_en.pac (or somethin like that), no change in csp. 2. Changed CSP in common5, no different sc_selchar_en.pac, freeze 3. Changed common5, changed sc, freeze 4. Changed common5 with pokelizard and pokezedi gone, and sc_selchar_en.pac, freeze. 5. common5 -lizard and zedi, changed sc_selchar_en.pac, no change in csp. Help? Title: Re: CSP Crashes game Post by: Infernape on December 24, 2011, 08:35:26 PM Hmmm... it maybe the CSP is to large
Title: Re: CSP Crashes game Post by: Isle on December 26, 2011, 12:02:54 AM Hmmm... it maybe the CSP is to large In file size? or XY size?XY size is fine. and the file size is a tad over (no more than a megabyte) Title: Re: CSP Crashes game Post by: Albafika on January 26, 2012, 06:19:08 AM 4. Changed common5 with pokelizard and pokezedi gone, and sc_selchar_en.pac, freeze. These 2 won't ever work. These 2 don't affect the changes in the Portrait files. Experience's talking, here.5. common5 -lizard and zedi, changed sc_selchar_en.pac, no change in csp. You need to replace more CSPs, sadly. What I do to make things right? 1> Get a CLEAN/Unedited Common5.pac 2> Right Click>Properties, and save its EXACT (By this I mean Bytes) from both Size/Size on Disk 3> Copy the Common5 and edit one of them. 4> Compare sizes when done. If the edited one's size is even BYTE bigger on either Size/Size on Disk, it'll freeze. (Again, deleting the motion/lizard thingy or ANYTHING else won't help at all concerning CSPs, what'd help is: either replace a lot of CSPs, or edit the few you want to have WAY less quality so the size's intact or lower) Also, next time, post in Help (http://forums.kc-mm.com/index.php?board=11.0), as what you need is far from texture Help. XD |