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Help & Tutorials => Help => Topic started by: Isle on December 24, 2011, 03:59:12 AM



Title: CSP Crashes game
Post by: Isle on December 24, 2011, 03:59:12 AM
Alrighty, gecko, made with BBox .65, with these:http://forums.kc-mm.com/index.php?topic=38395.0
I used the 1st, and 3rd Ghirahim.
However I've tried multiple things.
1. Clean common5.pac, different sc_selchar_en.pac (or somethin like that), no change in csp.
2. Changed CSP in common5, no different sc_selchar_en.pac, freeze
3. Changed common5, changed sc, freeze
4. Changed common5 with pokelizard and pokezedi gone, and sc_selchar_en.pac, freeze.
5. common5 -lizard and zedi, changed sc_selchar_en.pac, no change in csp.

Help?


Title: Re: CSP Crashes game
Post by: Infernape on December 24, 2011, 08:35:26 PM
Hmmm... it maybe the CSP is to large


Title: Re: CSP Crashes game
Post by: Isle on December 26, 2011, 12:02:54 AM
Hmmm... it maybe the CSP is to large
In file size? or XY size?
XY size is fine.
and the file size is a tad over (no more than a megabyte)


Title: Re: CSP Crashes game
Post by: Albafika on January 26, 2012, 06:19:08 AM
4. Changed common5 with pokelizard and pokezedi gone, and sc_selchar_en.pac, freeze.
5. common5 -lizard and zedi, changed sc_selchar_en.pac, no change in csp.
These 2 won't ever work. These 2 don't affect the changes in the Portrait files. Experience's talking, here.

You need to replace more CSPs, sadly.

What I do to make things right?

1> Get a CLEAN/Unedited Common5.pac
2> Right Click>Properties, and save its EXACT (By this I mean Bytes) from both Size/Size on Disk
3> Copy the Common5 and edit one of them.
4> Compare sizes when done.

If the edited one's size is even BYTE bigger on either Size/Size on Disk, it'll freeze. (Again, deleting the motion/lizard thingy or ANYTHING else won't help at all concerning CSPs, what'd help is: either replace a lot of CSPs, or edit the few you want to have WAY less quality so the size's intact or lower)

Also, next time, post in Help (http://forums.kc-mm.com/index.php?board=11.0), as what you need is far from texture Help. XD