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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: Illimvra on December 29, 2011, 01:19:20 PM



Title: Illimvra PSA Thread
Post by: Illimvra on December 29, 2011, 01:19:20 PM
Hey guys, it's Illim here (I never introduced myself, so just assume you already know me) with a cool PSA to go with that awesome Ninja Mario model. There are some graphical issues, but they're very minute and quite unnoticeable.

It's not near complete yet, however I have gotten most of the harder things out of the way (like his Specials).

List of changes:
1.) He runs much faster and has better ground maneuverability.
2.) Air maneuverability slightly better.
3.) Side special changed
4.) Up special changed
5.) Down special changed
6.) Various animation swaps/changes
And most importantly....





7.) His final smash has been changed.

Pictures!
(http://i.imgur.com/svt8e.jpg)
Down B -
Mario goes into a defensive stance and after being attacked...
(http://i.imgur.com/l3RyT.jpg)
He explodes.

This move has mediocre knockback, however it's very good for preventing juggles/infinite combos (other than Chain grabs).
(http://i.imgur.com/ULa0w.jpg)
Up B -

Mario disappears in a cloud of fiery smoke and reappears with a fiery return. The move is a great spiking move as the first mini-explosion where he disappears knocks enemies into the air, then the second one spikes them heavily.
(http://i.imgur.com/TADLh.jpg)
Side B -

Mario dashes forward and quickly dashes back duplicating his original cape effect, however it has much more range and deals more damage. The only set-back is that though this move doesn't actually move you you can still be attacked if dash into someone's attack unprepared.

(http://i.imgur.com/6xMpk.jpg)
Final Smash -

Mario's final smash is now a combo attack (like Ike's Great Aether, Link's Triforce slash, etc...)
It starts off with him making a -very- brief dash (so you'll need to be close), if the dash hits, Mario does a fiery uppercut, and leads into
(http://i.imgur.com/fPQCv.jpg)
A leap into the sky, which leads into a long series of back flips. During this stage Mario is rapidly firing fireballs
(http://i.imgur.com/G8Ov8.jpg)
After he finishes firing fireballs, Mario lands then begins dashing back and forth attacking the enemy
(http://i.imgur.com/X70bT.jpg)
Once this is complete, he leaps into the air and conjures a huge fireball. He slowly drags it to the ground with him
(http://i.imgur.com/Dui5Q.jpg)
After landing he slams the giant fireball into the ground causing a co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)al explosion!
(http://i.imgur.com/B4DmF.jpg)

Future Changes:
1.)Remove the helpless state from Mario's Up-B move
2.)Revamp the normal attacks and animations


Link:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24454&Moderated=All

This is my PSA agenda after completing Ninja Mario's moveset:

1.)King K. Rool (Dedede) PSA
2.)Petey Pirahna (Wario) PSA
[EDIT] I changed my mind. I'm just going to work on the PEtey Piranha PSA/animations. I got all of his primary animations done (i.e: those that appear most frequently in game such as jumping, falling, landing, etc...) -AND- his moveset.

I shall post pictures soon. Also this is now my PSA thread (rather than spamming the forum with new topics I'll just use this one.

My request:

I really enjoyed working on this moveset, and it would be awesome if someone could make a ninja costume for Luigi as well, I'd be glad to make a moveset for him as well.