Title: Illimvra PSA Thread Post by: Illimvra on December 29, 2011, 01:19:20 PM Hey guys, it's Illim here (I never introduced myself, so just assume you already know me) with a cool PSA to go with that awesome Ninja Mario model. There are some graphical issues, but they're very minute and quite unnoticeable.
It's not near complete yet, however I have gotten most of the harder things out of the way (like his Specials). List of changes: 1.) He runs much faster and has better ground maneuverability. 2.) Air maneuverability slightly better. 3.) Side special changed 4.) Up special changed 5.) Down special changed 6.) Various animation swaps/changes And most importantly.... 7.) His final smash has been changed. Pictures! (http://i.imgur.com/svt8e.jpg) Down B - Mario goes into a defensive stance and after being attacked... (http://i.imgur.com/l3RyT.jpg) He explodes. This move has mediocre knockback, however it's very good for preventing juggles/infinite combos (other than Chain grabs). (http://i.imgur.com/ULa0w.jpg) Up B - Mario disappears in a cloud of fiery smoke and reappears with a fiery return. The move is a great spiking move as the first mini-explosion where he disappears knocks enemies into the air, then the second one spikes them heavily. (http://i.imgur.com/TADLh.jpg) Side B - Mario dashes forward and quickly dashes back duplicating his original cape effect, however it has much more range and deals more damage. The only set-back is that though this move doesn't actually move you you can still be attacked if dash into someone's attack unprepared. (http://i.imgur.com/6xMpk.jpg) Final Smash - Mario's final smash is now a combo attack (like Ike's Great Aether, Link's Triforce slash, etc...) It starts off with him making a -very- brief dash (so you'll need to be close), if the dash hits, Mario does a fiery uppercut, and leads into (http://i.imgur.com/fPQCv.jpg) A leap into the sky, which leads into a long series of back flips. During this stage Mario is rapidly firing fireballs (http://i.imgur.com/G8Ov8.jpg) After he finishes firing fireballs, Mario lands then begins dashing back and forth attacking the enemy (http://i.imgur.com/X70bT.jpg) Once this is complete, he leaps into the air and conjures a huge fireball. He slowly drags it to the ground with him (http://i.imgur.com/Dui5Q.jpg) After landing he slams the giant fireball into the ground causing a co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)al explosion! (http://i.imgur.com/B4DmF.jpg) Future Changes: 1.)Remove the helpless state from Mario's Up-B move 2.)Revamp the normal attacks and animations Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24454&Moderated=All This is my PSA agenda after completing Ninja Mario's moveset: 1.)King K. Rool (Dedede) PSA 2.)Petey Pirahna (Wario) PSA [EDIT] I changed my mind. I'm just going to work on the PEtey Piranha PSA/animations. I got all of his primary animations done (i.e: those that appear most frequently in game such as jumping, falling, landing, etc...) -AND- his moveset. I shall post pictures soon. Also this is now my PSA thread (rather than spamming the forum with new topics I'll just use this one. My request: I really enjoyed working on this moveset, and it would be awesome if someone could make a ninja costume for Luigi as well, I'd be glad to make a moveset for him as well. |