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Help & Tutorials => Help => Topic started by: Shadowwrath5 on February 06, 2012, 09:39:39 AM



Title: Roy over Rob Port
Post by: Shadowwrath5 on February 06, 2012, 09:39:39 AM
Hey guys im trying to put Roy completely over Rob but im having alot of trouble please help. idk where to begin..


Title: Re: Roy over Rob Port
Post by: Leon Exodio on February 06, 2012, 09:54:53 AM
there is already a model import of marth/roy over rob in the vault


Title: Re: Roy over Rob Port
Post by: Shadowwrath5 on February 06, 2012, 10:45:23 AM
Yes well to be more accurate idk where to start fixing him. He is in the game and highly playable but there are three issues I cant solve.
1.) If you use his final smash the game freezes instantly.
2.) occasionally when you try to dash he wont but if you dash again he will.
3.) his up b makes the screen flash a bit only once has it left a white scar on the screen before the game was over.
 Any ideas to fix all this?


Title: Re: Roy over Rob Port
Post by: Leon Exodio on February 06, 2012, 11:16:16 AM
when i was using him it was glitch free for me did you do every thing it said in the read me


Title: Re: Roy over Rob Port
Post by: Shadowwrath5 on February 06, 2012, 11:18:18 AM
I only didnt replace those moves because the motionpac i used had them


Title: Re: Roy over Rob Port
Post by: Leon Exodio on February 06, 2012, 11:26:17 AM
thats weird what are you using gecko os or what ? 


Title: Re: Roy over Rob Port
Post by: Shadowwrath5 on February 06, 2012, 11:32:00 AM
Gecko ill try his pacs and see what happens. Also the third Roy is just rob on stilts


Title: Re: Roy over Rob Port
Post by: Leon Exodio on February 06, 2012, 11:35:43 AM
whats weird when i was using gecko it worked fine but now im using usb loader gx but it should work the same


Title: Re: Roy over Rob Port
Post by: Carnage on February 06, 2012, 12:09:54 PM
Gecko ill try his pacs and see what happens. Also the third Roy is just rob on stilts
you need to use every marth file like all pcs and pacs(if a model is rob is becuase you have one pcs renamed wrongly remenber not all chartacters have the same numbers like some dont have 01 others dont have 02 and etc) you need to include fitmarthfinal.pac renamed to robot  need the fitrobot.rel in module if everything checks i dont see no problem im also a gecko user and  marth hacks run perfectly on rob never had problems


Title: Re: Roy over Rob Port
Post by: Shadowwrath5 on February 06, 2012, 01:48:02 PM
Um well they are all named the same but its a port for Roy not marth the moves and everything. Are we talking about the same thing?


Title: Re: Roy over Rob Port
Post by: Carnage on February 06, 2012, 02:38:58 PM
Um well they are all named the same but its a port for Roy not marth the moves and everything. Are we talking about the same thing?
any marth psa works if renamed to robotxx and everything (robs files)


Title: Re: Roy over Rob Port
Post by: Shadowwrath5 on February 06, 2012, 03:07:16 PM
Well thats cool! but now that you mention it Im using an ike rel file and ike motion pac not marth does it matter. If so can you refer me to one for marth please.


Title: Re: Roy over Rob Port
Post by: Carnage on February 06, 2012, 03:18:35 PM
Well thats cool! but now that you mention it Im using an ike rel file and ike motion pac not marth does it matter. If so can you refer me to one for marth please.
of course it matters :S if you use an ike rel you need ike codes and ike files , if you use a marth rel you need marth files and codes they are two different characters just click on the vault on the top left is a small bar named recouces click it then scroll all the way down  to ntsc data partiton click and find in fighters marth it should have all his original files inside
also a rel cant be passed along if its a marth rel for rob its a marth rel for rob you cant use the same rel for another character they are hexed


Title: Re: Roy over Rob Port
Post by: Shadowwrath5 on February 06, 2012, 04:23:26 PM
Okay well thanks ill try it out and post back later :)


Title: Re: Roy over Rob Port
Post by: Shadowwrath5 on February 06, 2012, 05:41:05 PM
I have two other questions really fast.
1.) For the music is there a code that will make the game play the same song on the one stage? I'm not in front of my Wii to see this in Tue settings but I don't have room for a song to replace ever single song in the game. So can you make one song play on the stage and just replace that one?

2.) Five or so of my characters in my game require a size mod to work. If you put that mod on will it effect all the costumes of that character?

Thanks guys!


Title: Re: Roy over Rob Port
Post by: Carnage on February 06, 2012, 05:47:10 PM
I have two other questions really fast.
1.) For the music is there a code that will make the game play the same song on the one stage? I'm not in front of my Wii to see this in Tue settings but I don't have room for a song to replace ever single song in the game. So can you make one song play on the stage and just replace that one?

2.) Five or so of my characters in my game require a size mod to work. If you put that mod on will it effect all the costumes of that character?

Thanks guys!
1-since i use gecko os i never messed around with sound and im a pal user so ids dont  even match soz cant help you there

2-depends there are one slot size mods wich only affect the character they are made for like bowser jr over bowser only affects bowser jr models wich have renamed bones to be like that , kth pichu over pikachu only affects the pichu since he has a renamed yrotn  size mods only affect the character that has that renamed bone  and not the other slots if they dont have the bone renamed that way

i also have alot of one slots like pichu, young link,bowser jr,squirtle evo pack and ivy evo pack and some more if they say one slot then they will only affect the pcs files that come along with the fitmotion


Title: Re: Roy over Rob Port
Post by: Shadowwrath5 on February 06, 2012, 05:55:23 PM
Okay well the five were: Pichu over Pikachu
Pichu bros over iceclimbers
Shadowbugs over Iceclimbers
Guard Armor over Mario
and Bisharp over Mario.

I think they are all one slot characters.

Also im using gecko as well. You can change the backround songs just no sound effects or the opening movie. But you can write those to the iso and be fine.


Title: Re: Roy over Rob Port
Post by: Carnage on February 07, 2012, 03:30:08 AM
Okay well the five were: Pichu over Pikachu
Pichu bros over iceclimbers
Shadowbugs over Iceclimbers
Guard Armor over Mario
and Bisharp over Mario.

I think they are all one slot characters.

Also im using gecko as well. You can change the backround songs just no sound effects or the opening movie. But you can write those to the iso and be fine.
pichu bros dont let you use the ice climbers they are a full port either you use pichu bros recolors on all slots or ice climbers they dont have size nod since all the psa makes them small and not animations and shadowbugs is a pichu texture so it should work great.

Guard Armor over Mario
and Bisharp over Mario.
i doubt the same fitmotion has 2 size mods probably you will need to choose either size mod for bisharp or guard armor


Title: Re: Roy over Rob Port
Post by: Leon Exodio on February 07, 2012, 06:13:17 AM
I have two other questions really fast.
1.) For the music is there a code that will make the game play the same song on the one stage? I'm not in front of my Wii to see this in Tue settings but I don't have room for a song to replace ever single song in the game. So can you make one song play on the stage and just replace that one?

2.) Five or so of my characters in my game require a size mod to work. If you put that mod on will it effect all the costumes of that character?

Thanks guys!

i dont think you need a music code i dont have one at it workes for me just fine


Title: Re: Roy over Rob Port
Post by: Shadowwrath5 on February 07, 2012, 07:48:16 AM
Okay thanks for the PSA stuff o well I will just have some weird proportioned thingslol.

For the music I got it its in the settings of the game to change how often a song plays. I made only one song to play on that stage so I can just replace that one instead if the entire song list.