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Title: Character Moveset Issue Post by: Tamloo on February 13, 2012, 04:20:52 PM I'm having a problem getting my downloaded characters to Brawl. I see their textures just fine and everything but some of them have their own move sets and they don't work. I have characters that look funny and/or don't work right at all. I am using Smash Stack and I know I am moving the files right.
For example, when I move the files for Sephiroth to Marth I move and rename them like so....
The characters don't appear right and they don't have their own moves. I know the .pac files are supposed to change all movesets for that character but they are still default. In the example, Sephiroth still has Marth's move set. The textures look just fine most of the time though. Am I doing something wrong Thanks! ~Tamloo Title: Re: Character Moveset Issue Post by: Tempo_ on February 13, 2012, 04:28:20 PM Don't think that a .pac extension automatically makes the file a moveset.
Most of the stuff you can download are "textures" (though many are vertexes and some are model swaps). Such files are placed in the respective character's folder. For example, you probably downloaded the Sephiroth texture, not the moveset. The textures would go under the "Marth" folder. You should have a "FitMarth0x.pcs" and a "FitMarth0x.pac" (where x is some number depending on which texture slot it goes over). If a .pac is a moveset, the download would probably say so. the moveset would be placed in the same directory as textures, and be named, in your case, "FitMarth.pac". |