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Help & Tutorials => Help => Topic started by: anime2 on March 18, 2012, 08:36:39 AM



Title: GCT help *RESOLVED*
Post by: anime2 on March 18, 2012, 08:36:39 AM
I put the melee/n64 stage expansion code and when i try to load it up on gecko it says its read but nothing changes. Someone help :/? :kdance:

Im good now  :af2:


Title: Re: GCT help
Post by: JCentavo on March 19, 2012, 02:13:24 PM
Your Gecko might be outdated or something. Ocarina would do the same thing; it would load the game normal if you added too many codes.


Title: Re: GCT help
Post by: anime2 on March 19, 2012, 02:43:39 PM
well im using the most recent gecko and it worked before but then i used a different code deleted that one and started to use the melee expansion code thingy and nothing would change including the music and textures etc. Oh yeah and also the gct file size is only 1kb so its not too large  :>.>:


Title: Re: GCT help
Post by: JCentavo on March 20, 2012, 07:27:58 AM
It's the lines of codeing in it not the files size. Wait... what version of Melee Stage Expansion Code you using? v2 has issues for some people so I'd try getting v1 and seeing if it loads.


Title: Re: GCT help
Post by: anime2 on March 20, 2012, 03:31:24 PM
Wow im stupid :l but yeah thanks for help i didnt put the large 4kb gct into the pf folder lol its working now :D