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Help & Tutorials => Help => Topic started by: arider83 on March 24, 2012, 05:50:17 PM



Title: Renaming DOWNLOADED textures problem
Post by: arider83 on March 24, 2012, 05:50:17 PM
When I download a character .pcs file, it works with the the slot number, e.g FitPeach01.pcs (pac) will work.
If I rename to FitPeach02 or any other number it won't work. The same happens with EVERY texture. I use PAL and RSBP.gct on gecko.

Any ideas?

Thanks.


Title: Re: Renaming DOWNLOADED textures problem
Post by: GanonZack on March 24, 2012, 09:30:28 PM
If you rename the texture as "FitPeach01.pcs", but it's a ".pac", the textures that you want to apply won't work...


Title: Re: Renaming DOWNLOADED textures problem
Post by: arider83 on March 25, 2012, 04:14:08 AM
Yeah I know I meant if I change the number of any .pcs OR .pac. Its really bugging me .


Title: Re: Renaming DOWNLOADED textures problem
Post by: mnsg on March 25, 2012, 11:07:44 AM
Typically, most PAC files are decompressed.  With BrawlBox, you can change the compression settings that your file is using.


Title: Re: Renaming DOWNLOADED textures problem
Post by: arider83 on March 25, 2012, 07:02:34 PM
ok, I have brawlbox but don't know about compression settings to get them to work.


Title: Re: Renaming DOWNLOADED textures problem
Post by: mnsg on March 25, 2012, 09:15:23 PM
For one thing, Brawl uses the LZ77 compression method.  When viewing certain archives, check the compression setting; if the compression is set to "None", the archive is decompressed.  You can change that compression setting at any point.


Title: Re: Renaming DOWNLOADED textures problem
Post by: arider83 on March 26, 2012, 03:56:14 AM
ok i will give it a go, thanks.

Post Merge: March 26, 2012, 04:13:36 AM
I looked at the compression settings,all the pcs files at lz77 and the pacs are *none*. Downloaded textures should work just by renaming them but they don't. So I am still no clearer. Sorry


Title: Re: Renaming DOWNLOADED textures problem
Post by: mnsg on March 26, 2012, 07:20:09 AM
If you have to, just do a "Save As...".


Title: Re: Renaming DOWNLOADED textures problem
Post by: arider83 on March 26, 2012, 04:01:11 PM
That kind of works but most still don't ;(.
Guess I will just have to use which ones I can through trial and error and make do. Unless anyone can shed any light on it.


Title: Re: Renaming DOWNLOADED textures problem
Post by: mnsg on March 27, 2012, 07:17:44 AM
Still, Peach's PAC files use the same amount of memory, so you'd think that you can use them on any color slots.

The only very picky color slot that I know of is Jigglypuff's green outfit, where its sleep cap is treated as a separate model.


Title: Re: Renaming DOWNLOADED textures problem
Post by: arider83 on March 27, 2012, 03:47:23 PM
i see, it's strange coz i tried opening the downloaded pcs' and re-saved them and some of them work but the numbers don't match the slots. This is fine coz they work but still a bit annoying.