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Help & Tutorials => Help => Topic started by: drspaceman on May 12, 2012, 08:14:47 AM

Title: stgposition problem in brawlbox .66b
Post by: drspaceman on May 12, 2012, 08:14:47 AM
So I'm working on a stage kinda, and it came time to change the spawn points and stuff. so I preview the stage position model and expand the bones and animation tabs and change the x values per usual. Then I go to save and I get the "object reference not set to instance of object" error. so I start over and just edit the spawn point bones directly, but the same thing happens. I try changing the spawn points in brawlbox .63d and it works fine. What am I doing wrong?
Title: Re: stgposition problem in brawlbox .66b
Post by: Sky Grounder on May 12, 2012, 04:59:04 PM
I think the newest BB has some problems with models that only have bones (I got the same problem).
Title: Re: stgposition problem in brawlbox .66b
Post by: SomeKindOfMetroid on May 12, 2012, 06:50:33 PM
Just use BrawlBox 0.63d Modset 4.2 for everything you can. If you need something new, like animations or whatever, then you can fire up 0.66 or one of the other versions newer than 0.63. But 0.63 4.2 is very stable, and you won't run into problems like this.

I also got those errors with StagePosition. Just keep multiple versions of BrawlBox on your computer and switch as necessary.
Title: Re: stgposition problem in brawlbox .66b
Post by: drspaceman on May 12, 2012, 09:44:48 PM
oh ok thanks again guys for the reply. SomeKindOfMetroid this makes twice you've helped me, I'll have to repay you someday :)