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Help & Tutorials => Help => Topic started by: Dimes on May 15, 2012, 07:33:41 PM



Title: Zelda/Sheik portrait help
Post by: Dimes on May 15, 2012, 07:33:41 PM
I've had Zelda and Sheik separate on my CSS for just about the entirety of my time playing hacked Brawl. I have recently gone back to using them as one portrait, but I can't switch to Sheik. Is there a specific reason for that? How would I go about making the portrait function like it did originally?


Title: Re: Zelda/Sheik portrait help
Post by: Shun_One on May 16, 2012, 10:04:29 AM
Try clicking around to the...right side of the portrait I believe.

If that doesn't work, to return it to normal, you would need to replace it with the default CSP or make one that has both characters on it in a similar position of the original.

I believe SJS has a few custom Zelda/Sheik CSPs if you can track them down.


Title: Re: Zelda/Sheik portrait help
Post by: Dimes on May 16, 2012, 01:38:03 PM
It's actually the left. Unfortunately I had already tried doing that before I made this topic. I believe it might be a code, but I'd like confirmation before I just haphazardly start screwing around with my set-up. Thanks for responding anyway.


Title: Re: Zelda/Sheik portrait help
Post by: Shun_One on May 16, 2012, 02:47:19 PM
Ah, I see. Well, glad to know you already tried that approach.

Do you have the Solo Zelda icon code? That might be a cause for it if you have it. I'm trying to think of any codes I know of that would prevent Sheik from being selected, but that's only one I can think of at the moment.


Title: Re: Zelda/Sheik portrait help
Post by: Dimes on May 27, 2012, 05:18:30 PM
I'm bumping this because I still can't figure out what's wrong. So I'm gonna post my setup and see if anyone else can figure it out.

To start, here are the codes I use.
Unrestricted Pause Camera
040A7D60 4E800020
04109D88 38800001

Default Settings Modifier
24494A98 80000000
20523300 00000000
04523300 DEADBEEF
42000000 90000000
0417F360 00000108
0417F364 03000A00
0417F368 08010101
0417F36C 01000000
E0000000 80008000

CSS Fix:
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262]
* 80693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000

Independent Pokemon Engine +no wreck My Music V2 [spunit262]
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262]
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6

Custom CSS V3 (For Pillar Tile CSS) [spunit262] [18 lines]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 00000028
* 00090D0C 15050224
* 140E011A 03040616
* 1F21110A 1B5C5D5E
* 08202307 13250B19
* 17102218 12262729

Other things to note are that I use Darkshard's Pillar CSS (as evidenced by the code) and SDoom's Spiderman PSA.

Any kind of help or insight is greatly appreciated.