Title: post ROSTER char idea Post by: M4N on June 03, 2012, 11:22:12 AM unlikly idea for character roster expansion
Here is an idea for the last clone engine I thought about but it wouldn't haved worked back then since this new engine ports characters which I assume is his idea is, its might work when selecting a new character *any character* I had thought that every player could have there own slot Player 1 = Mario Player 2 = Luigi Player 3 = Peach Player 4 = Bowser then when a player pics a character their character is switched out EX. Player 1 picks boswer Mario is then replaced by bowser (loading character onto mario) OF COURSE: that wouldn't have worked and still doesn't now but what "if", get it if statement when a player chooses a character (only extra) it links it to Fighter/Custom_00 (these are all based on ike) Fighter/Custom_01 Fighter/Custom_02 Fighter/Custom_03 Fighter/Custom_04 which will over write their character slot Player 1 = Ike (original) Player 2 = Ike (over marth) Player 3 = Ike (over Metaknight) Player 4 = Ike (over jiggilypuff) the CUSTOM fighter will just replace ike (which replaced another character so in reality it replaces marth metaknight and jiggly puff too) the only difference is that, ike will be marth metaknight and jiggleypuff !------------------------ okay error what if jiggalypuff marth and metaknight are (or ike you will already have a slot reserved for that) they will be loaded from Fighter/Custom_Native/ The original Characters (Ike Ported onto them are reverse portable yes/no ?) [ Q. why special load then A. As to not interfere with custom loaded files, the system itself. ] anyways Pokemon Trainer Can be split up into - Squirtle - Charazar - Ivysaur The trainer icon can be used with the costume/character replacement code same thing with zalda (can we add HOLD z for sheik) same thing with zzs (Hold Z for samus) ------------------------------------------- Okay thats three characters with icons and csps and an infinite (SD size lol) with no icon and csps what do you guys think? would that work -------------------------------------- Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** -------------------------------------- this is about the clone engine and porting but other things too. I know typos but I wrote this quickly Title: Re: post ROSTER char idea Post by: Kienamaru on June 03, 2012, 11:27:50 AM It does work... i think...
I use Ike (Ike over Dedede, Dante) Ike over GnW, Cloud Ike over Olimar, Cloud Roy over Marth Marth over Wario is that what you mean? Title: Re: post ROSTER char idea Post by: M4N on June 03, 2012, 11:31:37 AM if it does
I'm thinking that is all that is really needed to add new character to brawl without losing any Title: Re: post ROSTER char idea Post by: Kienamaru on June 03, 2012, 12:28:51 PM well recently Marth was ported over an alloy, which i believe means he is over all alloys, which someone told me means that any marth psa can be used over the alloys. (4psas. for 4 slots)
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