Edit: Read my last post. Please help.
Thanks.
We aim to please :3
Load & Execute Codes from Snapshot (16 lines)
040C7348 83A40004
20570000 00D0C0DE
20570004 00D0C0DE
04001848 80570008
64000000 00000000
E0000000 80008000
C20C7348 00000009
80A40008 3CC000D0
60C6C0DE 80E50000
7C063800 40820028
80E40004 3CC08057
60C60000 81050000
91060000 38C60004
38A50004 34E7FFFC
41A1FFEC 83A40004
60000000 00000000
Thanks a lot
Quote from: BeyondYou on December 16, 2009, 09:02:55 PM
Hello KK community. I was wondering if anyone had the text to the snapshot loader codes.
Thank you. :)
What does the code do exactly?
yeh wat is this code for? im interested
A while back, there was texture hacking over via USBGecko by Phantom Wings using .bin image files for changing textures.
So I'm assuming there's some project going on at GSCentral that inserts a .gct into a .bin Brawl snapshot file, and that code loads codes off that snapshot.
I tried the codes but when I start Gecko it says something like "applying codes" then it just freezes, no code dump, just sits there mocking me "applying codes."
Any one no why this might be happening?
If you need to know, Im using Gecko 1.9.3, if it matters. But i tried it with 1.9.2 and 1.9.1 and it still didnt even load the game.
HELP?
anyone... ?
:(
Anyone?
What region of game are you using, maybe the codes aren't compatible?
I'm using NTSC, are these PAL codes or something?