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Help & Tutorials => Help => Topic started by: Cyner on December 17, 2009, 10:55:33 PM



Title: Ike's +2's
Post by: Cyner on December 17, 2009, 10:55:33 PM
Ok I have been trying to get Ike's +2 textures to work and it just won't do it. I am using photoshop CS4, I have indexed and then under selections what am I supposed to choose?
My last choices were: Palette-Exact, Forced-None, Transparency-unchecked. I have tried many combinations and they just don't work.
The only one of the texture I have actually edited was his hair. The rest I didn't even change. What am I doing wrong?


Title: Re: Ike's +2's
Post by: Oizen on December 17, 2009, 10:56:16 PM
BrawlBox ftw.


Title: Re: Ike's +2's
Post by: Cyner on December 17, 2009, 11:03:33 PM
I have downloaded BrawlBox but how would I use it to make Ike's textures work?


Title: Re: Ike's +2's
Post by: Oizen on December 17, 2009, 11:08:04 PM
I have downloaded BrawlBox but how would I use it to make Ike's textures work?

Open up the fitikeXX.pac in brawl box, open up the texture data[0], right click the files inside texture data[0] and replace them with their corresponding edited images.


Title: Re: Ike's +2's
Post by: Cyner on December 18, 2009, 12:17:27 AM
ok, I tried that but now no texture comes up at all, just the built in one.


Title: Re: Ike's +2's
Post by: mnsg on December 18, 2009, 06:23:51 AM
When using BrawlBox to modify indexed textures, you don't use magenta to represent transparent areas.  Instead, the Alpha Layer is used.

However, you want to export the texture parts as PNG images, since they'll have transparency, even when indexed.  TarGA images have to lose the Alpha Layer if indexed, but you do get to see that layer in Photoshop CS4.


Title: Re: Ike's +2's
Post by: Chaotix000 on December 18, 2009, 07:18:39 AM
Just use pngs they're way easier to me. Just delete the parts u want transparent. The selection tools and magic eraser tool are yr best friends


Title: Re: Ike's +2's
Post by: Chaotix000 on December 18, 2009, 07:20:38 AM
Just make sure the tolerance is all the way down to 1 so u don't delete too much. Then when yr don't go to the texture u want to replace and click on replace then find yr file brawlbox pretty much does the work for u from there


Title: Re: Ike's +2's
Post by: mnsg on December 18, 2009, 07:30:54 AM
I should probably mention that there are some texture parts with transparency, but don't appear transparent in the game (such as the Final Smash eyes for the flat-eyed characters).

If you export the texture parts as TarGA (.tga) images and view them in Photoshop CS3 or CS4, you should see what's visible when the Alpha Layer is off.  Look at the image below for an example.

(http://img132.imageshack.us/img132/6016/lolokirbyeyesexample.png)


Title: Re: Ike's +2's
Post by: Cyner on December 18, 2009, 11:37:17 AM
Ok you guys totally lost me here. I'm not trying to make anything transparent. I want the game show ike's eye and hair textures with the .pac file I made.


Title: Re: Ike's +2's
Post by: Chaotix000 on December 18, 2009, 12:06:07 PM
K well go into brawlbox and extract those textures as pngs edit them to yr likeing and replace em


Title: Re: Ike's +2's
Post by: Cyner on December 18, 2009, 01:57:10 PM
Thanks a lot!


Title: Re: Ike's +2's
Post by: Cyner on December 18, 2009, 05:11:07 PM
Well the texture just isn't appearing at all now.


Title: Re: Ike's +2's
Post by: VILE on December 18, 2009, 10:50:58 PM
Are you using the pcs...