Title: Could any of these codes cause random game freezes while using Pokemon? Post by: freezinboi280 on December 18, 2009, 08:54:45 PM what's been happening recently is that my game randomly freezes in the middle of a match. and every time it happens, a pokemon is being used on the screen. the first time it's ever happened was Squirtle, chosen as an independent pokemon. and the rest of the times happened when i was facing against a CPU using "Random," and Charizard happens to be selected everytime it freezes. Although it doesnt always freeze when the pokemon are used, but it's happened quite a few times now.
So i'm wondering if any of these codes could be the cause of it?: CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262] (6 Lines) CSS fixes for Giga and Company V2 [spunit262] (10 Lines) Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines) File Replacment: v2.1a[Phantom Wings] File Patch Code v3.5.1 (NTSC-U) [Phantom Wings] Custom Random V1 [spunit262] (10 Lines) Manual L canceling (53 lines) Phantom Wings **BETA Multi-Smash Ball Activator [Phantom Wings] Only Legendary Pokemon [Dark Lugia] Aggressive AT's and Pokeballs [Phantom Wings] Giga and Company Engine V2 [spunit262] Alloys don't crash and Others don't wreck My Music V2 [spunit262] Rumble Falls Is Now Online Waiting Room: Samus Doesnt Transform To ZSS After FS Smash Ball Homerun Bat Smasher Custom SSS: [Phantom Wings] Stage Roster Expansion System: v1.1 [Phantom Wings] Enable Random Expansion Stages v1.1 [Phantom Wings] Or could it be caused by using CSP's? (Although i'm pretty sure CSP's would make the game crash in the middle of a match) any help would be great. the only thing is that I cant really "test" it by removing the codes, because it's just a really random thing that it happens. Title: Re: Could any of these codes cause random game freezes while using Pokemon? Post by: Mr.Weegee on December 18, 2009, 10:45:38 PM It might be the Custom Random V1.
Title: Re: Could any of these codes cause random game freezes while using Pokemon? Post by: freezinboi280 on December 19, 2009, 06:59:00 AM hmm, but the first time when squirtle was selected, it was chosen through the character selection screen, as an independent pokemon, not random =x
Title: Re: Could any of these codes cause random game freezes while using Pokemon? Post by: SqLeon on December 19, 2009, 11:26:40 AM y do you have 2 file replacement codes?
btw, what is manual L canceling. Title: Re: Could any of these codes cause random game freezes while using Pokemon? Post by: Hakumen on December 19, 2009, 11:52:19 AM y do you have 2 file replacement codes? btw, what is manual L canceling. Lag Canceling. It's an old tech back in Melee by pressing one of the air dodge buttons to decrease the ending lag after performing an aerial. Title: Re: Could any of these codes cause random game freezes while using Pokemon? Post by: freezinboi280 on December 20, 2009, 11:04:49 AM y do you have 2 file replacement codes? do you mean these two codes? File Replacment: v2.1a[Phantom Wings] File Patch Code v3.5.1 (NTSC-U) [Phantom Wings] are they pretty much the same thing? Title: Re: Could any of these codes cause random game freezes while using Pokemon? Post by: Hakumen on December 20, 2009, 11:49:55 AM y do you have 2 file replacement codes? do you mean these two codes? File Replacment: v2.1a[Phantom Wings] File Patch Code v3.5.1 (NTSC-U) [Phantom Wings] are they pretty much the same thing? Yeah, it's been stated that using those two will cause some crashing. Just a name change to the loader since it can play music now. Title: Re: Could any of these codes cause random game freezes while using Pokemon? Post by: freezinboi280 on December 21, 2009, 10:18:49 AM ohh, that makes sense now. since i'm pretty much just using the 4.1 brawl+ codeset, all i did was add the version of the code that allows music playback. thanks, i'll try that out =]
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