what's been happening recently is that my game randomly freezes in the middle of a match. and every time it happens, a pokemon is being used on the screen. the first time it's ever happened was Squirtle, chosen as an independent pokemon. and the rest of the times happened when i was facing against a CPU using "Random," and Charizard happens to be selected everytime it freezes. Although it doesnt always freeze when the pokemon are used, but it's happened quite a few times now.
So i'm wondering if any of these codes could be the cause of it?:
CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262] (6 Lines)
CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
File Replacment: v2.1a[Phantom Wings]
File Patch Code v3.5.1 (NTSC-U) [Phantom Wings]
Custom Random V1 [spunit262] (10 Lines)
Manual L canceling (53 lines) Phantom Wings **BETA
Multi-Smash Ball Activator [Phantom Wings]
Only Legendary Pokemon [Dark Lugia]
Aggressive AT's and Pokeballs [Phantom Wings]
Giga and Company Engine V2 [spunit262]
Alloys don't crash and Others don't wreck My Music V2 [spunit262]
Rumble Falls Is Now Online Waiting Room:
Samus Doesnt Transform To ZSS After FS
Smash Ball Homerun Bat Smasher
Custom SSS: [Phantom Wings]
Stage Roster Expansion System: v1.1 [Phantom Wings]
Enable Random Expansion Stages v1.1 [Phantom Wings]
Or could it be caused by using CSP's? (Although i'm pretty sure CSP's would make the game crash in the middle of a match)
any help would be great. the only thing is that I cant really "test" it by removing the codes, because it's just a really random thing that it happens.
It might be the Custom Random V1.
hmm, but the first time when squirtle was selected, it was chosen through the character selection screen, as an independent pokemon, not random =x
y do you have 2 file replacement codes?
btw, what is manual L canceling.
Quote from: SqLeon on December 19, 2009, 06:26:40 PM
y do you have 2 file replacement codes?
btw, what is manual L canceling.
Lag Canceling. It's an old tech back in Melee by pressing one of the air dodge buttons to decrease the ending lag after performing an aerial.
Quote from: SqLeon on December 19, 2009, 06:26:40 PM
y do you have 2 file replacement codes?
do you mean these two codes?
File Replacment: v2.1a[Phantom Wings]
File Patch Code v3.5.1 (NTSC-U) [Phantom Wings]
are they pretty much the same thing?
Quote from: freezinboi280 on December 20, 2009, 06:04:49 PM
Quote from: SqLeon on December 19, 2009, 06:26:40 PM
y do you have 2 file replacement codes?
do you mean these two codes?
File Replacment: v2.1a[Phantom Wings]
File Patch Code v3.5.1 (NTSC-U) [Phantom Wings]
are they pretty much the same thing?
Yeah, it's been stated that using those two will cause some crashing.
Just a name change to the loader since it can play music now.
ohh, that makes sense now. since i'm pretty much just using the 4.1 brawl+ codeset, all i did was add the version of the code that allows music playback. thanks, i'll try that out =]