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Help & Tutorials => Help => Topic started by: Snivy on July 05, 2012, 07:24:41 PM



Title: Hey, it's me again.
Post by: Snivy on July 05, 2012, 07:24:41 PM
I wanted to know if it was possible to add extra bones to a Brawl skeleton, because I'm going to attempt something that I would like in my current PSA.
Regular Ness bonestructure, BUT! Instead of the bat, there is a disk he throws. I thinking I'll need at least two more bones than he currently has. Tell me if this is possible or not. Thank you!


Title: Re: Hey, it's me again.
Post by: Gamma Ridley on July 05, 2012, 07:32:21 PM
Right click a bone->Add new child


Title: Re: Hey, it's me again.
Post by: Snivy on July 05, 2012, 07:34:05 PM
(http://rlv.zcache.co.uk/table_flip_flipping_rage_face_meme_stationery-p229318486897835530envrm_400.jpg]http://rlv.zcache.co.uk/table_flip_flipping_rage_face_meme_stationery-p229318486897835530envrm_400.jpg)
Thanks.

Post Merge: July 06, 2012, 02:45:13 AM
Another question, and sorry for the double-post, but why is the model losing all of it's texture when I import it into BrawlBox again?