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Title: Model changing with alloys Post by: hughie on December 23, 2009, 06:08:20 PM How do you do it and i need
-the pac/pcs for alloys and pac/pcs for all assist trophies Title: Re: Model changing with alloys Post by: Hakumen on December 23, 2009, 06:16:31 PM http://forums.kc-mm.com/index.php?topic=132.0
Title: Re: Model changing with alloys Post by: hughie on December 23, 2009, 06:51:28 PM Doesn't show how to model swap :(
Title: Re: Model changing with alloys Post by: SqLeon on December 23, 2009, 08:52:38 PM Open the character you want to replace the alloy with, go to the model data and export the model. Go to the alloy and replace the model data with the file you exported. Do the same with the texture data.
Title: Re: Model changing with alloys Post by: hughie on December 24, 2009, 06:27:58 AM Open the character you want to replace the alloy with, go to the model data and export the model. Go to the alloy and replace the model data with the file you exported. Do the same with the texture data. Works with assist trophies?Title: Re: Model changing with alloys Post by: puls-z0r on December 24, 2009, 08:41:31 AM i dont know cus every time i try it crashes
Title: Re: Model changing with alloys Post by: hughie on December 24, 2009, 09:00:18 AM i dont know cus every time i try it crashes How did the guy who made waluigi do it?Title: Re: Model changing with alloys Post by: puls-z0r on December 24, 2009, 09:11:31 AM i have no idea
Title: Re: Model changing with alloys Post by: hughie on December 24, 2009, 09:29:08 AM I just finished it in the computer, but now its a pac, do i leave it there or do i have to change it to a pcs. (I started with a pcs)
Title: Re: Model changing with alloys Post by: SqLeon on December 24, 2009, 11:24:58 AM It works for some assist trophies, but not all, and if you started with a pcs and ended up with a pac, you should open the pac in brawlbox, press save as, and change it to pcs.
Title: Re: Model changing with alloys Post by: LinkofAuburn on January 01, 2010, 09:56:17 PM The rumor is the model your using has to have more bones then what your replacing regardless if animations work or not and almost anything that works is already being worked on, but if your creative shouldn't be a problem :3
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