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Help & Tutorials => Model Tutorials => Topic started by: nanobuds on July 13, 2012, 09:26:01 PM



Title: [Video] Giving an object a "Glowing" effect (Nulling Shaders/Normals)
Post by: nanobuds on July 13, 2012, 09:26:01 PM
Thanks ramonM64 for teaching me this!!

[Brawl Hacks] Tutorial: Adding a Glowing Effect to an Object (Nulling the Normals/Shaders) (http://www.youtube.com/watch?v=X2BHY9U1Z4M#ws)


Title: Re: [Video] Giving an object a "Glowing" effect (Nulling Shaders/Normals)
Post by: Soneek on July 14, 2012, 04:40:34 PM
Thanks ramonM64, and thanks for the vid Nanobuds! If this works well on Infernape's flame, I'll finally be able to finish that bastard. >.>


Title: Re: [Video] Giving an object a "Glowing" effect (Nulling Shaders/Normals)
Post by: Nasca Corp on July 20, 2012, 08:37:35 PM
this is helpfull, specially to make light on machines ,like focus or leds.
I saw your special effects tutorial( captain america) but i have a question, its the same procedure to add the transparency? cause in your download materials has a material to do that

thks dude, if you can answerme in a PM will be better


Title: Re: [Video] Giving an object a "Glowing" effect (Nulling Shaders/Normals)
Post by: toastoftriumph on July 22, 2012, 02:31:33 PM
Sounds useful. Is there a video anywhere displaying the results?


Title: Re: [Video] Giving an object a "Glowing" effect (Nulling Shaders/Normals)
Post by: nanobuds on July 22, 2012, 03:11:44 PM
Look at my Starkiller and Vader imports. The lightsaber uses it.