Mario Freezes for some reason. I used different hacks, and it turns out it is my ISO, but it worked a week ago. Anyone know why?
bumpity bumpity bump
did you had a rel over mario?
nope.
when does it freeze? when selecting mario in the css, when pressing start with mario selected, when you select a stage with mario, after some seconds in the battle with mario, or when using the f.l.u.d.d.?
when the pipe appears
what codes do you use?
use m22k's gct analyzer if you dont remember.
quick trys can be putting a mario.pac a fitmotionetc.pac and if he has one a entry.pac in you're mario folder, if that fixes the issue, you're iso has a broken file somehow, so you could fix it by replacing the files from the iso with the downloaded files, but i highly doubt that'll work... xD
I use wiiflow, so I sue .gcts. and it freezes for everyhitng i do. regular barl, brawm-, project m, my brawl hacks. and on my brawl hacks, i use dr.mario, but i will add in a fitmarioentry to see if that fixes it
only a dr mario import, or a psa?
check out if the pcs files are actually compressed
on brawl- and project m, i use teh psa it comes with. on my hacks, i sue mariodk's dr mario and teh recolros, and the psa. i added a fitmarioentry.pac and it still freezes
try without any mario hacks at all if you haven't already
So, you tried Mario without loading codes and it froze?
correct.
ISO. and what is odd is it worked then it stopped. and i used a different ISO. i think it might be teh sfx hacks, tho i dotn rememebr chanigng mario's sfx
Quote from: SonicBrawler on August 08, 2012, 09:27:04 PM
ISO. and what is odd is it worked then it stopped. and i used a different ISO. i think it might be teh sfx hacks, tho i dotn rememebr chanigng mario's sfx
It could be. Try using an unedited copy of the ISO, if possible. That's the only thing that could be causing it, without codes.