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Help & Tutorials => Help => Topic started by: Saskeni on July 31, 2012, 02:29:58 PM

Title: what to do with .sawnd files ?
Post by: Saskeni on July 31, 2012, 02:29:58 PM
Yo everyone !

i have a little probleme well i downloaded the Saber.sawnd that was given with the recent Saber PSA hack

but i don't know what to do with it to have Saber voice over link how do i use that Saber.sawnd ?
Title: Re: what to do with .sawnd files ?
Post by: carbuncle700 on August 01, 2012, 01:04:04 AM
A .sawnd file is a sound pack that is supposed to be used with sawndz
http://forums.kc-mm.com/index.php?topic=22464.0 (http://forums.kc-mm.com/index.php?topic=22464.0)
If you don't already have it, you will need to have a smashbros_sound.brsar. If you're using Gecko, you won't be able to use custom sounds however. What you do with the program is put smashbros_sound.brsar and your .sawnd file in the same folder as the program, hit "Insert .sawnd" and then choose your file. After it finishes, your custom sounds should work.
Title: Re: what to do with .sawnd files ?
Post by: Saskeni on August 01, 2012, 01:14:37 AM
Thank you very much for your answer, well when i hit the insert button it create me a "swand.swand" file is it normal ? so now i just have to replace the brawl.brsar in the iso ?
Title: Re: what to do with .sawnd files ?
Post by: carbuncle700 on August 01, 2012, 01:20:09 AM
If I remember correctly, the "sawnd.sawnd" file is a temp file (its not important), but if you're using an ISO, you just replace the "smashbros_sound.brsar" with yours.
Title: Re: what to do with .sawnd files ?
Post by: Saskeni on August 01, 2012, 05:23:06 PM
It works just fine again, thank you =)
Title: Re: what to do with .sawnd files ?
Post by: Drybonesboy on December 26, 2016, 06:16:27 PM
Where do I put the BRSAR file in my hack?
Title: Re: what to do with .sawnd files ?
Post by: Ebola16 on December 26, 2016, 08:02:33 PM
You can use .sawnd files with Gecko OS if you include the Replacement SoundBank Engine v1.20 (http://forums.kc-mm.com/index.php?topic=61460.0) in your .gct

Post Merge: December 26, 2016, 08:10:19 PM

Also, the BRSAR can't be read from a SD card if you're using Gecko OS currently. File Patch Code 4.1 (http://forums.kc-mm.com/index.php?topic=77009.0) attempts to do this but it still has some issues.

I'd recommend Replacement SoundBank Engine v1.20 or directly placing the BRSAR on an edited .iso in the sound folder.