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Title: What 3D Model File Types Does BrawlBox Support? Post by: ToddL on August 02, 2012, 08:28:53 PM I thought it was .dae but I made a model in Sketchup, exported it as a .dae and when I imported it into BrawlBox I got a critical error. Is .dae not the right format? I know this is common knowledge but I'm having a difficult time finding it for some reason...
Thanks Title: Re: What 3D Model File Types Does BrawlBox Support? Post by: Gamma Ridley on August 02, 2012, 08:48:54 PM Only DAE files exported from 3DS Max or Brawl Box itself are supported.
As far as I know. Title: Re: What 3D Model File Types Does BrawlBox Support? Post by: ToddL on August 02, 2012, 09:41:34 PM I thought I remembered it being something like that. Thank you.
Post Merge: August 03, 2012, 02:33:31 AM I thought it was .dae but I made a model in Sketchup, exported it as a .dae and when I imported it into BrawlBox I got a critical error. Is .dae not the right format? I know this is common knowledge but I'm having a difficult time finding it for some reason... Thanks Title: Re: What 3D Model File Types Does BrawlBox Support? Post by: toastoftriumph on August 04, 2012, 01:16:51 AM I thought I remembered it being something like that. Thank you. Besides the model and UV mapping, were you trying to export anything else? I don't know much about importing stuff into BB or Brawl, but I know lighting and some other stuff isn't supported. Additionally, you may want to check if there are any grouped objects; I believe that might mess things up.Post Merge: August 03, 2012, 02:33:31 AM I thought it was .dae but I made a model in Sketchup, exported it as a .dae and when I imported it into BrawlBox I got a critical error. Is .dae not the right format? I know this is common knowledge but I'm having a difficult time finding it for some reason... Thanks |