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Title: "Hiring" someone to rig a model - come in if you're interested! Post by: Pik on October 07, 2012, 08:51:12 PM Now, due to an unexpected error in his boneset, my Masked Man rig is rendered unusable.
[note: this fellow] Naturally, re-rigging gets old the second or third time around- I might redo it myself, but in case I get lazy... that's where YOU come in, mate! I'll need someone with some rigging experience, of course. Smooth weights and what-not, with minimal clipping. There are specific points that need attention, and I'll be sure to point them out when nessecary. (for example, the back of the collar has to move with his neck) ...Yet, I have no real reason why you should dedicate your time to my mod. Ah well. If not, I'm sure I'll be able to do it myself. However, it's been months since this hack should've been finished. The actual model only took a week or so; The rest of the time has been error after error. Thanks for readin', and I hope to hear from you. Title: Re: "Hiring" someone to rig a model - come in if you're interested! Post by: Spex130 on October 08, 2012, 06:56:52 AM <.<
>.> *Raises Hand* Title: Re: "Hiring" someone to rig a model - come in if you're interested! Post by: Beyond on October 08, 2012, 07:36:40 AM Title: Re: "Hiring" someone to rig a model - come in if you're interested! Post by: Pervyman Trigger on October 08, 2012, 09:07:45 AM aw D= spex beat me
Title: Re: "Hiring" someone to rig a model - come in if you're interested! Post by: StupidMarioFan1 on October 08, 2012, 05:32:29 PM Whats wron with his bones? Did you delete one? Did you accident move or scale a bone?
Title: Re: "Hiring" someone to rig a model - come in if you're interested! Post by: Pik on October 08, 2012, 08:46:48 PM The Cap, Bat, and Bag bones are convinced they're objects, and BrawlBox won't accept 'em.
Also, thanks Spex. Beyond and pervy, you'll get your chance sometime.... Unless I choose just one of you, but I kinda considered this a first-come-first-serve thing. I'll include a copy of my rigged model, please reference it as much as you can. If possible, carry over the exact weights :p |