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Help & Tutorials => Help => Topic started by: JDub on January 19, 2010, 05:27:05 PM



Title: Replacing Marth's Sword
Post by: JDub on January 19, 2010, 05:27:05 PM
Hey, I'm working on a texture/moveset and I need to replace marth's sword with shiek's whip. But I don't really know how to do that. Can anyone help?


Title: Re: Replacing Marth's Sword
Post by: Hakumen on January 19, 2010, 05:54:05 PM
You'll need Marth's sword hexed off. I can do it for you, but I probably won't be able to hex off the second sword, and sheath alone because it will create graphical glitches.

From there, if someone is able to fix my hexed file for it, then it'll make things easier. Next, get Sheik's chain model, and textures, and replace the Marth's swordglow model with the whip, and add the textures to the chain to the texture brres in BrawlBox.


Title: Re: Replacing Marth's Sword
Post by: JDub on January 19, 2010, 05:57:31 PM
Ah, ok. I think there is already a hexed file for that. Thanks, and judging by your sig I think you would texture/moveste :P


Title: Re: Replacing Marth's Sword
Post by: ManikDX on January 20, 2010, 02:49:35 PM
what do u used to heex stuff off?