Hello. I'm simply wondering what the maximum amount of polygons (triangles) are for a character, to not lag the game. Pretty straight forward question. Thanks.
I'm just rounding here and each character is a little different so experiment is all i can really say but
14,000 poly = fine
16,000 poly = slight lag
20,000 poly = ungodly lag (If you can even fit this many)
Looking at the original file size of the .pcs can help to, as your usually only allowed a room of 5-10kb above the original limit (This is when rigged, which has a heavy filesize weight itself).
I'm just basing this off experience. Don't take it as fact