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Help & Tutorials => Tutorials => A/A Tutorials => Topic started by: ABloodyCanadian on December 28, 2012, 05:26:29 AM

Title: How to Create A Luck-Based Attack (Roll a Die Event)
Post by: ABloodyCanadian on December 28, 2012, 05:26:29 AM
Ever wanted to create an attack in PSA that works pretty similar to Mr.Game&Watch's Side Special? Well good! Here's a little something that would help out! And you don't need to use Multiple Actions/SubActions to do this! That's right! You can create a Luck-Based Jab if you want to! So without further ado, open the spoilers to see the command list.

Sorry but you are not allowed to view spoiler contents.


I hope this will be helpful in future PSAs. I will update this as more is discovered about this.
Title: Re: How to Create A Luck-Based Attack
Post by: Chaoszard on January 08, 2013, 06:55:20 PM
I already noticed this event and i used it for some characters.
I noticed something that may be useful to know, when i tried to put more than 4 "roll a dice" it did not work properly. With 5 i had 1 - 2 - 3 - 5 which were working but not the 4th. I didn't try more.
So, do you have the same issue ?
Title: Re: How to Create A Luck-Based Attack
Post by: ABloodyCanadian on January 09, 2013, 06:59:37 PM
What I found is that the number is the 1/X chance that it will happen. So if that chance did not meet, it will go to the next Else if Event. Which is pretty much 1/X -1. If you're saying 4 does not work... idk...
Title: Re: How to Create A Luck-Based Attack
Post by: Chaoszard on January 11, 2013, 02:13:34 PM
In fact i had a collision in all dice rolls and the 4th was always ignored. No hit, no damage.
Title: Re: How to Create A Luck-Based Attack
Post by: ABloodyCanadian on January 11, 2013, 02:46:19 PM
Okay, let's say I have 3 Cases... Here's how it looks...

Sorry but you are not allowed to view spoiler contents.
Title: Re: How to Create A Luck-Based Attack
Post by: Chaoszard on January 11, 2013, 04:23:52 PM
I'm not saying i can't get this to work, of course it works ! Mostly i have 4 cases and everything works perfectly.
BUT when i wanted to do 5 cases, something weird happened, cases 1, 2, 3 and 5 were working, but not the 4th !
Now what i want to know is : have you ever tried with 5 cases or more, and if yes, did it work perfcectly ?
Title: Re: How to Create A Luck-Based Attack
Post by: ABloodyCanadian on January 11, 2013, 04:26:49 PM
I'll try that when I get home... if what you're saying is true, then I guess I better change this to tell them to make no more than 4 Cases...
Title: Re: How to Create A Luck-Based Attack
Post by: Fortresst on August 23, 2013, 06:14:18 AM
I found out that with mario's fireball you can just add more special offense collisions and it will work, but you can't change how often it will occur.
Title: Re: How to Create A Luck-Based Attack
Post by: ABloodyCanadian on August 23, 2013, 07:59:48 PM
I'm confused... Are you not setting them to different ids or what?