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Help & Tutorials => Tutorials => Model Tutorials => Topic started by: nanobuds on January 09, 2013, 11:25:13 PM

Title: [Video] Combining textures to save filespace
Post by: nanobuds on January 09, 2013, 11:25:13 PM
[Brawl Hacks] Tutorials: Combining textures to save filespace (http://www.youtube.com/watch?v=od7QmeUmVOQ#)
Title: Re: [Video] Combining textures to save filespace
Post by: ShadowSnake on January 09, 2013, 11:48:41 PM
Thank you! This should help with any other future filesize issues i have.
Title: Re: [Video] Combining textures to save filespace
Post by: StupidMarioFan1 on January 10, 2013, 12:04:01 AM
Sweat tutorial, though since I tend to keep textures like they originally were, I don't see myself using this method that often, but I do still see my self doing it. I'm taking that this was how you were able to remap Galaxy Bowser correct? :D
Title: Re: [Video] Combining textures to save filespace
Post by: nanobuds on January 10, 2013, 02:25:16 AM
Quote from: StupidMarioFan1 on January 10, 2013, 12:04:01 AM
Sweat tutorial, though since I tend to keep textures like they originally were, I don't see myself using this method that often, but I do still see my self doing it. I'm taking that this was how you were able to remap Galaxy Bowser correct? :D
Yes sir
Title: Re: [Video] Combining textures to save filespace
Post by: jrush64 on January 10, 2013, 04:56:24 AM
Dude you're a serious boss. Thanks for this tutorial. Should help immensely with my High poly models.
Title: Re: [Video] Combining textures to save filespace
Post by: Ninka_kiwi on January 13, 2013, 09:12:20 PM
I'll have to do this eventually with the Alucard model that I was working on. Nice tutorial!