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Help & Tutorials => Help => Topic started by: Tawa Hoda on January 13, 2013, 03:14:10 AM



Title: Marth hacks not working on Project M 2.5
Post by: Tawa Hoda on January 13, 2013, 03:14:10 AM
Before I start:
I have Riivolution
I have Project M 2.5
I have multiple Folders (Cust1,Cust2,P:M,etc)
I have the File Patch Code that came with Project M
- and I also have FPC 2.5.2 I haven't used in forever.
My marth hacks did work in last the last demo of P:M I believe.
They do infact work in outside of Project M.
-and the only color that DOES work in Project M is that Purple color tat P:M has.
If your wondering why the lines are colored it's because I find all grey and cramped too hard to read.
This might hurt your eyes though just a little it does mine. >_>

To make things worst, I even played a played as Marth against a COM Marth in P:M and the game froze
after I choose Final Destination. It was GET READY for about around 2 minutes. Before I decided to turn the wii off.

Any one got any ideals why it could be doing this?  :srs:


Title: Re: Marth hacks not working on Project M 2.5
Post by: chaoswolf on January 13, 2013, 11:51:14 PM
Try taking out the File Patch code.  It does not work with Riivolution.


Title: Re: Marth hacks not working on Project M 2.5
Post by: Moblin on January 14, 2013, 01:25:12 PM
It's an .xml coding oversight. Put the textures in brawlmods/textures/fighter/Marth. Should work then.

If you want the skins exclusively in P:M and nowhere else, you have to edit the .xml.