alright the problem is that the model i have rigged over Zelda has eyelashes and when the mod blinks the eyelashes of the open eyes are still showing for the half blink and full blink frames(Which also have eyelashes).
Is there anyway i can fix this this?
Change the visibility bones of the objects to match Zelda's.
That doesn't work Zelda does mot have a face m bone (for the main eyelashes) all she has is a face pattern bone and simply rigging the main lashes doesn't get rid of it either
Try setting their visibility bone to BodyM
yes,i had already tried that it doesn't work either.