I get people asking me how to make a Cinematic Final Smash since I usually decline their request... So what I decided to do is to make a Tutorial Thread on how to make one... Though this won't be much of a tutorial about how to make a Cinematic Final Smash, rather, call it tips on how to make a Cinematic Final Smash. You'll need BrawlBox, and PSA to make these...
Events UsedSorry but you are not allowed to view spoiler contents.
Event ArrangementSorry but you are not allowed to view spoiler contents.
As you can see, I've placed a Normal Camera Event right before a
new Camera Closeup Event. There's a good reason why you need to do that. Let's say for example you used 5 different Camera Closeup Events, and never placed any Normal Camera Events before them. When it reaches the Normal Camera event at the end of the Final Smash, the camera won't go back to normal, and it would just stay in that position. Peach's Normal Final Smash uses 2 Camera Closeup Events, and it used a Normal Camera Event right before the 2nd one. So I would do the same. Though there are some cases where the camera goes back to normal right after an animation ends.[/spoiler]
Camera TargetSorry but you are not allowed to view spoiler contents.
Left and RightSorry but you are not allowed to view spoiler contents.
Basically, copy what you have in one direction, and paste into the other direction.
The only difference from the 2 sides is the Y Rotation Parameter of each Camera Closeup Event. If it was a positive number before, make it a negative number. And Vice Versa. However, there are some cases where what you animated looks better on one side. You can make the Camera Closeup Events totally different if you want. It's up to you.[/spoiler]
If there are more concerns, I'll add on to this...
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