Kitty Corp Meow Mix Forums

Help & Tutorials => Help => Topic started by: LookItsLink on March 02, 2010, 10:48:45 AM



Title: Link's Hat + Vertex Editing
Post by: LookItsLink on March 02, 2010, 10:48:45 AM
Alright, I want to vertex-edit Link's hat, but when I try to import it into 3ds max it tells me "Improper file format." Yes, I am using the DDV.3ds file from DasDonkey box and yes I exported the right vertex set from BrawlBox. So is there any way around this? or is Link's hat just not editable yet?


Title: Re: Link's Hat + Vertex Editing
Post by: Pik on March 02, 2010, 11:41:25 AM
it's one of those exceptions.
Do it the manly way, with Hexing.

http://www.smashboards.com/showthread.php?t=259597
There's the guide.


Title: Re: Link's Hat + Vertex Editing
Post by: LookItsLink on March 02, 2010, 12:07:32 PM
Ugh I was hoping it didn't have to come to this. I'll try though, thanks.


Title: Re: Link's Hat + Vertex Editing
Post by: LookItsLink on March 02, 2010, 05:26:51 PM
Link's hat is in pieces when I import it to 3ds max/anim8or, but I figure that wasn't unusual considering his other vertex sets are everywhere too, but after following the steps and editing it, I go to test it in BrawlBox and I get this:
(http://i46.tinypic.com/20gi14j.png)


Title: Re: Link's Hat + Vertex Editing
Post by: Akari_Un on March 22, 2010, 12:47:06 PM
Im, working, on a fix for that, I hope, to this error will be fixed on the new ver.


Title: Re: Link's Hat + Vertex Editing
Post by: M4G4 on March 22, 2010, 06:12:08 PM
Simply deleting the vertex points wont work they have to be edited unless you know how to link to points together. I learned from trying to change falcos headshape