Alright, I want to vertex-edit Link's hat, but when I try to import it into 3ds max it tells me "Improper file format." Yes, I am using the DDV.3ds file from DasDonkey box and yes I exported the right vertex set from BrawlBox. So is there any way around this? or is Link's hat just not editable yet?
it's one of those exceptions.
Do it the manly way, with Hexing.
http://www.smashboards.com/showthread.php?t=259597
There's the guide.
Ugh I was hoping it didn't have to come to this. I'll try though, thanks.
Link's hat is in pieces when I import it to 3ds max/anim8or, but I figure that wasn't unusual considering his other vertex sets are everywhere too, but after following the steps and editing it, I go to test it in BrawlBox and I get this:
(http://i46.tinypic.com/20gi14j.png)
Im, working, on a fix for that, I hope, to this error will be fixed on the new ver.
Simply deleting the vertex points wont work they have to be edited unless you know how to link to points together. I learned from trying to change falcos headshape