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Help & Tutorials => Help => Topic started by: pinipigbomb on August 28, 2013, 10:11:59 AM



Title: What is an IC constant?
Post by: pinipigbomb on August 28, 2013, 10:11:59 AM
In  order to port Mewtwo over Jigglypuff, I need to use these codes. One of them is to give JP three jabs and another is to use someone else's IC-constants. I've been told that you only need one of these codes for ports to work properly, but I would appreciate a more thorough explanation.


Title: Re: What is an IC constant?
Post by: CT_Bolt on August 28, 2013, 12:12:58 PM
Each character has a few IC-Constants to determine what can and can't be done...

I believe an IC-Constant is basically like this:

  • A number of a move's amount (ex. number of times a character can punch, jump, etc.)
  • Whether a move can be performed (ex. the player can fly, the player can wall jump, the player can rapid-jab, etc.)
  • How a move is performed (ex. final smash close range, final smash long range, etc.)

So in other words it's what makes a character play the way they do.

Here is a list: Click Here to View (http://anonym.to/?http://opensa.dantarion.com/wiki/IC-Constants)
Here is some more good info: click here to view (http://anonym.to/?http://opensa.dantarion.com/wiki/Variables)

Hope that helps ya understand a lil' more.  8) I would also like more info on this. Anyone wanna help us out?