Title: common5.pac CSP Issue/Questions [RESOLVED] Post by: Pin0yB0i on October 26, 2013, 03:26:38 PM Uh, hi. I'm having an issue with my common5.pac file. When I load the game, it freezes when I select "BRAWL" (Before the CSS). I'm assuming there's something wrong with the way I put my CSPs on there.
I've looked at the CSP tutorials, but they're not specific about the process of saving PNGs or replacing them in BrawlBox (assuming that's the problem). I know there's a file size limit for the common5.pac (which is 11.6 MB, I think), but mine is 5.73 MB. (And it still freezes.) So do the individual file sizes of each portrait have to be lower than the original? Like, on Photoshop should I have saved the PNG file with lower quality settings? Or when I go to "Replace" the CSP, should I change the number of colors/format/algorithm? Or is Pin0yB0i just really silly and way off? Title: Re: common5.pac CSP Issue/Questions Post by: Akeno/Archer on October 26, 2013, 06:29:38 PM Uh, hi. I'm having an issue with my common5.pac file. When I load the game, it freezes when I select "BRAWL" (Before the CSS). I'm assuming there's something wrong with the way I put my CSPs on there. Are all your images sized with 128x160? And do you use Riivo or Gecko? If you use Riivo, then you also need a "menu2" folder in your pf folder with the sc_selcharacter and sc_selmap...I've looked at the CSP tutorials, but they're not specific about the process of saving PNGs or replacing them in BrawlBox (assuming that's the problem). I know there's a file size limit for the common5.pac (which is 11.6 MB, I think), but mine is 5.73 MB. (And it still freezes.) So do the individual file sizes of each portrait have to be lower than the original? Like, on Photoshop should I have saved the PNG file with lower quality settings? Or when I go to "Replace" the CSP, should I change the number of colors/format/algorithm? Or is Pin0yB0i just really silly and way off? Title: Re: common5.pac CSP Issue/Questions Post by: Pin0yB0i on October 26, 2013, 07:21:16 PM Are all your images sized with 128x160? And do you use Riivo or Gecko? If you use Riivo, then you also need a "menu2" folder in your pf folder with the sc_selcharacter and sc_selmap... Yes. All of the images are sized to 128x160. And I use Gecko (but I have a menu2 folder in my pf folder, anyway >_>).EDIT: I decided to add the CSPs to a new common5.pac from scratch, then I noticed that 2 of the CSPs that I used where 120x160, instead of 128x160. I'm assuming that caused the freezing. When I finish the common5.pac and load it into Brawl, I'll update back later if this resolved it or not... Post Merge: October 27, 2013, 01:21:27 AM So it turns out there were 4 CSPs in the common5.pac that weren't 128x160. Apparently, if the image size for one CSP is ONE pixel off, the game will freeze immediately after pressing "Brawl". All I did was resize them to what it's supposed to be. And it works, and my problem is resolved!! Hope this helps anyone else having the same problem in the future. Title: Re: common5.pac CSP Issue/Questions [RESOLVED] Post by: TunaLover on October 27, 2013, 01:06:43 PM I have a portrait to original 128x160 and it freezes, change it to 120x150 and it worked again, I don't know why original portraits are allowed to be 128x160 but custom ones not, I guess original must use some more sophisticated compression method.
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