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Help & Tutorials => Help => Topic started by: Wiisam on October 28, 2013, 01:30:10 AM

Title: Help in Porting Rel Jigglypuff Over Samus
Post by: Wiisam on October 28, 2013, 01:30:10 AM
Can anyone help me out with making Aqua PSA ( Purin) over Samus.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33832 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33832)

I know that Jigglypuff was the first one to port  any characters using normal rels.

However, there's none for Plug & Play rel which is why I'm using normal rel on HXD.
I know which ID to replace for character and module but the problem is I don't know the offset for Purin.
Or rather I tried these offset, but I'm unsure if this is the right one because when I select samus on css, it froze.


Quote

Offset:

00000000
00000164
0000022C
00001890
0000733C
00007D44
0000B260
0000B2C8
0000B324

Some of the offset ( Forgot which one) has two ID for Character and Module and I dunno which one to replace.
Title: Re: Help in Porting Rel Jigglypuff Over Samus
Post by: SonicBrawler on October 28, 2013, 10:26:20 AM
if u can wait till later today, i can make a rel for you
Title: Re: Help in Porting Rel Jigglypuff Over Samus
Post by: Wiisam on October 28, 2013, 08:50:24 PM
Ok Thanks, I'll wait  :happy:
Title: Re: Help in Porting Rel Jigglypuff Over Samus
Post by: SonicBrawler on October 29, 2013, 12:10:13 AM
alright. use these codes

ZeroSuit Samus New Separate Module: 'ft_szerosuit.rel' [ASF1nk]
07202020 00000014
66745F73 7A65726F
73756974 2E72656C
00000000 00000000
04AD8100 81202020

No Second Character Samus/Zss [ASF1nk]
04ad828C FFFFFFFF
04ad829C FFFFFFFF

Samus has Jiggs's IC-Constant [Dantarion]
C2858928 00000003
2C040003 40820008
38800025 1C040038
60000000 00000000

Here is the rel: http://www.mediafire.com/?g7878rzku74yt8t (http://www.mediafire.com/?g7878rzku74yt8t)

also, download a samus rel, and rename it to ft_szerosuit.rel
Title: Re: Help in Porting Rel Jigglypuff Over Samus
Post by: Wiisam on October 29, 2013, 03:23:51 AM
Thanks, it actually works now except that  she goes T-Stance whenever I press B buttons, Special or some A combos  :srs: