i tried editing toon links taunt animation, and during the end of it, i moved his shoulder to move back into normal position. when i pressed play, it was messed up, and going crazy, in circles, or just twisting itself around. is there any way to prevent this?
(heres an example of what i did
frame 1
everything in place
frame 5
moved shoulder
moved hand
frame 10
moved hand
frame 15
moved hand
frame 20
moved shoulder
moved hand
that made the animation messed up)
Pay attention to the values of your rotation. If the difference is too great in a short amount of time, expect extreme rotations and spazzing.
thanks, any way to make it so it doesnt try automatically fixing itself? i like your sig by the way, resonance of fate is awesome
Make sure your X/Y/Z lines (Colored lines on the sphere when rotating) make an ellipse instead of a straight line in your viewer cause having a straight line can mess up your rotation. That and look at your rotation values like I said before. You can change those values manually.
I've had Leanne as an Avy/Sig numerous times...
thanks again. and this is the first time i visited since 4 years, so i didnt know lol