As you can see i ported a Shadow Psa over Olimar(it's not the same as LCCoolJ) it has slightly differences, i updated it but not released at the Vault yet, so beyond that, i need to put a Shadow SFX for him and correct the AAA combo error, so if you want to have an "Unnofficial" Shadow Psa for PM, you will have have it BUT i will need some help, so if you wanna make a team, we can develop the most, Super, hyper, accurate, hd, dark, spine, thesaurus Shadow that Brawl has ever made :kdance:
Preview photos:
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I know im gonna need some help but thanks to Nanobuds for let me use his Shadow Generations model, thanks to him this Shadow is gonna be epic, and i don't know, if we can make a great hack, maybe we can get his own slot fro Project m :D
Can you post a moveset list, please? That would be helpful...
Quote from: Saber(Akeno) on February 01, 2014, 04:40:00 PM
Can you post a moveset list, please? That would be helpful...
basically has the SiLeNtDo0m Shadow moveset, it has the same attacks and animations :D
The Final Chapter of Shadow - SSBB Preview (http://www.youtube.com/watch?v=FHdNzU8IYGk#)
Quote from: JesucristoCROW on February 01, 2014, 07:38:35 PM
basically has the SiLeNtDo0m Shadow moveset, it has the same attacks and animations :D
The Final Chapter of Shadow - SSBB Preview (http://www.youtube.com/watch?v=FHdNzU8IYGk#)
I see... But why do you need help? Porting a moveset isn't that hard... Especially if you managed to port the model you wanted on him... Or you can use rel files...
Yeah i ported it already, but i want this hack to become something bigger,a side of that, i don't know how to put sfx to a port, i want this have his own slot for an unofficial PM port :D
Quote from: JesucristoCROW on February 01, 2014, 09:03:37 PM
Yeah i ported it already, but i want this hack to become something bigger,a side of that, i don't know how to put sfx to a port, i want this have his own slot for an unofficial PM port :D
I can give you something for his SFX I have some voicepacks for Shadow from Shadow the Hedgehog and Sonic Battle... But giving him his own slots, and besides, in PM... Well... I don't know how to do that...
Quote from: Saber(Akeno) on February 01, 2014, 09:06:41 PM
I can give you something for his SFX I have some voicepacks for Shadow from Shadow the Hedgehog and Sonic Battle... But giving him his own slots, and besides, in PM... Well... I don't know how to do that...
Thank you, the only problem is that, Shadow is muted so i dunno how to put him SFX and being over Olimar idk either
Quote from: JesucristoCROW on February 01, 2014, 09:32:57 PM
Thank you, the only problem is that, Shadow is muted so i dunno how to put him SFX and being over Olimar idk either
Wait... You don't know about PSA?
Actually yes, i learned about 1 year but i didn't create and account until about half year :P
Quote from: JesucristoCROW on February 02, 2014, 01:32:15 AM
Actually yes, i learned about 1 year but i didn't create and account until about half year :P
Then it's ok. Well... I don't promise anything, but if you need some help, don't hesitate to tell me... About PSA, or if you want the SFX, I can send them to you tomorrow...
Quote from: Saber(Akeno) on February 02, 2014, 02:58:01 AM
Then it's ok. Well... I don't promise anything, but if you need some help, don't hesitate to tell me... About PSA, or if you want the SFX, I can send them to you tomorrow...
That willbe perfect (Y)
Post Merge: February 03, 2014, 02:11:51 AM
Apparently, NOBODY TOLD ME ABOUT PM 3.02, expect a Shadow update, because, i need to make the new csp and bla bla bla, so expect an update for TOMORROW MORROW MORROW :happy:
Post Merge: February 03, 2014, 11:36:42 PM
Well it looks like we got a problem :/ , apparently Shadow FREEZES Mario cape attack, so i got to fix that, nobody helps me T.T except Akeno, he is collaborating with the SFX, but doen't matter if i got to do this alone i will give you a Incredible Shadow hack :')
Good news, new model and new CSP
(http://i803.photobucket.com/albums/yy316/Dante060/al_130329_11501-bin-out.jpg)
Generations model thanks to Nanobuds :')
(http://i803.photobucket.com/albums/yy316/Dante060/MenSelchrFaceB461-copia2.png)
I made the CSP, maybe there are others that are the same, but i tell you, i made this one myself :D
Well... Who do you want to port him over? In PM, that is...
Quote from: Saber(Akeno) on February 06, 2014, 06:00:45 PM
Well... Who do you want to port him over? In PM, that is...
Olimar.
Quote from: Saber(Akeno) on February 06, 2014, 06:00:45 PM
Well... Who do you want to port him over? In PM, that is...
Possible, over Olimar, or we can try to make a clone
Quote from: JesucristoCROW on February 06, 2014, 06:19:23 PM
Possible, over Olimar, or we can try to make a clone
If you wanna do a clone, just use BrawlEX with Sdoom's PSA. But if you want to replace Olimar, you've got quite a challenge...
1 - Make sure they all have the same numbers of SubActions
2 - Olimar's filesize must support all the Shadow PSA...
3 - Be lucky...
(that's my missing part U_U)
It is possible to use BrawlEx with PM?
Quote from: JesucristoCROW on February 06, 2014, 07:23:13 PM
It is possible to use BrawlEx with PM?
From what I read, yes.
Really? how does that work?
You should check the thread a few pages ago... Or ask Jokekid... I think he knows about it better than I do...
It looks like it will be difficult to use it for Shadow...any ideas?
Quote from: JesucristoCROW on February 07, 2014, 03:34:34 AM
It looks like it will be difficult to use it for Shadow...any ideas?
I'll try to port him in P:M using BrawlEx.
But it'll take a while because:
1. It is hard, yes.
2. It is still SOO bugy.
3. I'm busy :P
Apparently the Clone in PM is buggy but nothing we can't handle :v
if you do port him over olimar you will have problems with the grabs because im making bomberman over olimar and the grabs are annoying because olimar needs the pikmin to grab and the pikmin does the grabs not olimar so you can port him over olimar but the grabs will be the hardest part
Quote from: Leon Exodio on February 14, 2014, 11:55:47 PM
if you do port him over olimar you will have problems with the grabs because im making bomberman over olimar and the grabs are annoying because olimar needs the pikmin to grab and the pikmin does the grabs not olimar so you can port him over olimar but the grabs will be the hardest part
This is a REL port of Sonic over Olimar.
Grabs should work.
Quote from: HaloFanODST on February 15, 2014, 12:39:52 AM
This is a REL port of Sonic over Olimar.
Grabs should work.
Yeah in fact they work perfectly, the only thing im gonna change a little is the Shadow Final Smash
Quote from: HaloFanODST on February 15, 2014, 12:39:52 AM
This is a REL port of Sonic over Olimar.
Grabs should work.
i know that lol but he wants it to be with out a rel so i was just posting what problems would happen
Quote from: Leon Exodio on February 15, 2014, 04:33:54 AM
i know that lol but he wants it to be with out a rel so i was just posting what problems would happen
Right, any solution is good, the port without .rel or the option to use .rel ports on PM any option is good and acceptable (Y)
Okay ummm, i don't know if im necroposting, i don't remember how long this have been inactive, i Alfabika saw this, i will continue the Project, im NOT gonna leave it, still working on that, so don't get upset if you want to play as Shadow in PM 3.2, if I CAN, i will update this when i have a chance, if i can have it, as i say, so wait for more updates, if i can even update this, if not, sorry, just keep an eye in my vault, if you see any update in the Sahdow Pack, jump of the emotion.
I really don't think you can get warned if you necropost your own thread.
It is yours after all.
Quote from: HaloFanODST on March 20, 2014, 01:15:45 AM
I really don't think you can get warned if you necropost your own thread.
It is yours after all.
In that case.....Have you tried the Clone Engine in PM?
Quote from: JesucristoCROW on March 20, 2014, 01:14:44 PM
In that case.....Have you tried the Clone Engine in PM?
Sorry man. ATM it is impossible.
Why? Because P:M has its own Clone Engine. If we add BrawlEx, we'll need to delete P:M's clone engine.
This, however, will mess with all P:M coding.
And, we don't know which codes are they using for it.