Does anyone know how? Because there is one stage that I'm using and everyone spawns right close to each other and I'm trying to fix it.
You can either use BrawlWall to change it, or you can go into BrawlBox, find the Stage Position Model, and change the various Bones there.
Go under model data 100 in whatever file you're editing and look for a model named stgposition and edit the position of the bones called "player"
Ninja'd :ninja'd:
All right I'm there, now which bone do I edit? Scale, Rotataion, Translation?
Scale and Rotation won't do anything in this case. If you don't know anything about Animating, Translation moves the various Bones around.
All right, thanks.