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Help & Tutorials => Help => Topic started by: Ian on April 04, 2010, 07:16:00 PM



Title: Partial Transparentcy ("Seethrough" Colors)
Post by: Ian on April 04, 2010, 07:16:00 PM
Are they possible? I really need to know if they are, and if they are, I need to know how to accomplish them.


Title: Re: Partial Transparentcy ("Seethrough" Colors)
Post by: mnsg on April 04, 2010, 09:11:33 PM
First of all, semi-transparency is only possible for textures that are in IA4 format, IA8 format, RGB5A3 format, and RGBA8 format.

Also, the CI4 format and CI8 format can do semi-transparency if their palettes are in IA8 format or RGB5A3 format.

The CMPR format only accepts "1" transparent color, making semi-transparency impossible.

I4, I8, and RGB565 can't be transparent at all.


Title: Re: Partial Transparentcy ("Seethrough" Colors)
Post by: Ian on April 04, 2010, 10:34:03 PM
Okay, well, how do I accomplish this?


Title: Re: Partial Transparentcy ("Seethrough" Colors)
Post by: mnsg on April 05, 2010, 06:17:19 AM
Okay, well, how do I accomplish this?

This can be tricky to figure out if you don't have experience with Photoshop CS3 or CS4.  Basically, to modify the Alpha Layer of a texture part, export it as a TarGA (.tga) image, and open it through CS3 or CS4.

From there, view the Alpha Layer and fill the parts that you want transparent with black.  You can also do semi-transparency by filling the Alpha Layer with various shades of gray.


Title: Re: Partial Transparentcy ("Seethrough" Colors)
Post by: Ian on April 05, 2010, 08:19:38 AM
I have experience with PS. Thanks for the help, I'll be using this later.