Title: Project M Launcher can Launch BrawlEX? Post by: MrDarthGogeta1 on May 27, 2014, 08:29:51 PM Hi, guys.
Heard that you can use the Project M Launcher to launch BrawlEX if you have an SDHC card, which I happen to use with a custom set of hacks. Only problem is, not sure how to set it up. My friend had already set up one clone for me to use. All I have is a "pf" folder which has the rel for the clone, and the entire BrawlEx folder which has its CosmeticConfig, CSSSlotConfig, FighterConfig and SlotConfig folders. I got stumped after adding the File Patch Code 3.5.1b, which he told me to do. Only problem is... he don't know what to do afterward with the launcher. Me neither D: If anyone could help, please do. I tried to be super specific so that you'd understand. Title: Re: Project M Launcher can Launch BrawlEX? Post by: Makarew on May 27, 2014, 08:59:05 PM You need the fighter files for the characters (FitChar.pac, FitChar00.pac, etc.). You'll need either the CSSRoster.dat or custom css code. You also need a config.dat with AXNextFrame in the root.
Title: Re: Project M Launcher can Launch BrawlEX? Post by: MrDarthGogeta1 on May 27, 2014, 09:20:20 PM You need the fighter files for the characters (FitChar.pac, FitChar00.pac, etc.). You'll need either the CSSRoster.dat or custom css code. You also need a config.dat with AXNextFrame in the root. Okay. I found a config.dat file in the root. I also found the Custom CSS Code on Gecko Codes, but the last two lines have this: 06680DE0 000000YY ZZZZZZZZ ZZZZZZZZ Not sure what to input for this. Post Merge: May 28, 2014, 03:40:27 PM I forgot to specify what happens. I replaced the entire pf folder in Project M's Launcher and the pf folder that's used for Gecko. When I try to use the Project M Launcher (and I have the SDHC extension code and the file patch code), it just goes back to the Wii Menu! What am I doing wrong!!? Title: Re: Project M Launcher can Launch BrawlEX? Post by: Makarew on May 28, 2014, 03:57:26 PM It's easier to use the CSSRoster.dat which can be found on the BrawlEx thread. Are you using File Patch Code 3.5.1b? Use my config.dat (https://www.mediafire.com/?md7x5nse2mx3wy8) and the gameconfig.txt (https://www.mediafire.com/?eqdsn5c2yigaxfu). Is your RSBE01.gct in codes? If so, try Nebulon's pack (https://www.mediafire.com/?43d969gqmcsd4a5) as a base, as in dump the entire thing in the root and modify the characters to your liking. If you do, don't forget to edit the CSSRoster.dat and use the 4 gig .gct file.
Title: Re: Project M Launcher can Launch BrawlEX? Post by: MrDarthGogeta1 on May 28, 2014, 04:20:35 PM Makarew, I just realized I didn't have a gameconfig.txt in the first place! Thanks for giving me one! Now there's a chance the Project M Launcher will work! I'll try it out later and tell you the results!
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