Help & Tutorials => Help => Topic started by: cucco002 on July 02, 2014, 08:45:12 PM
Title: Help editing character model,
Post by: cucco002 on July 02, 2014, 08:45:12 PM
Hello!!
I wanted to edit the model of Toon Link, a very simple editing actually, I just wanted to remove the nose, that's it. I exported the obj polygon file with the nose, and "removed it" with Blender, I don't use blender often, but it was rather easy, I guess.
But! when I open the Toon Link .pac file, and try to replace it I get an error
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text ************** System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb) at System.UnsafeBuffer..ctor(Int32 size) at BrawlLib.Modeling.PrimitiveManager..ctor(MDL0Object* polygon, AssetStorage assets, IMatrixNode[] nodes, MDL0ObjectNode p) at BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.OnInitialize() at BrawlLib.SSBB.ResourceNodes.ResourceNode.ReplaceRaw(FileMap map) at BrawlLib.SSBB.ResourceNodes.ResourceNode.Replace(String fileName, FileMapProtect prot, FileOptions options) at BrawlLib.SSBB.ResourceNodes.ResourceNode.Replace(String fileName) at BrawlBox.GenericWrapper.OnReplace(String inStream, Int32 filterIndex) at BrawlBox.GenericWrapper.Replace() at BrawlBox.GenericWrapper.ReplaceAction(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
Then I tried replacing it with the original file (the one I exported) and I get the same error, so I don't believe its a problem with the file itself (I think)
It says there is not enough memory, I did some research and it may be the RAM, I have only 4GB, but I am not using much of it, I tried restarting my computer, but its no use.
I have tried other methods to edit the model, but I have been unable to do it.
Can someone helo me to edit this? (remember, just removing Toon Link nose), you can help me with the error I get, or with a method to edit this, or ultimately maybe if its not a big problem you can make it for me haha (I am not requesting it, but would be nice, even thought it would be more useful to know how to do it myself).
So, thanks for reading my post and I thank you in advance for any kind of help you can give me. See you later!
Please place longer portions of text in a spoiler
Title: Re: Help editing character model,
Post by: windhunter7 on July 02, 2014, 10:14:33 PM
You could try my tutorial here on vertex editing(Tested, and works; first spoiler), and when you move the vertices, just move the vertices to his face to remove the nose, but still keep the texture and the no-random-gap-where-an-object-is-gone. http://forums.kc-mm.com/index.php?topic=68657 (http://forums.kc-mm.com/index.php?topic=68657)
Title: Re: Help editing character model,
Post by: cucco002 on July 07, 2014, 07:42:56 PM