So I'm working on this mod. I'm trying to mod Carmilla into brawl as a replacement for Sheik. Now, I have renamed all of her bones so she will work will Sheik's animations....buuut...the problem is....she's far to small to work with the animations...You can see what I mean here -> http://screencast.com/t/zfeimRls (http://screencast.com/t/zfeimRls)
I have tried resizeing her in Blender and this is what I get when I load her back into brawlbox -> http://screencast.com/t/irxs0KVJirYZ (http://screencast.com/t/irxs0KVJirYZ)
Would anyone be willing to help me out?
Did you try following my Vertex Editing Tutorial here( http://forums.kc-mm.com/index.php?topic=68657 (http://forums.kc-mm.com/index.php?topic=68657) ) and instead of translating the vertex points, to press the 's' button and scale the whole model?