Title: Dark Samus over Marth made using BrawlEx... How do i further modify it? Post by: highonphazon on July 06, 2014, 08:46:59 PM Can someone help me out? I'm trying to edit a Dark Samus made over Marth using the BrawlEx engine. Here's the link with a description:
http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=Samus&ByUser=&Credit=&Info=&AudioSource=&MainType=Character&SubtypeSearch=and&Target=Marth (http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=Samus&ByUser=&Credit=&Info=&AudioSource=&MainType=Character&SubtypeSearch=and&Target=Marth) My questions are... -What programs do I need to start editing the file? -what does brawlEx allow me to change that Brawlbox and psA doesn't let me? -how can i make a model import for Samus work well with this custom moveset over Marth? What I ultimately want to do is clean up the animations, modify the attributes and hitboxes in PSA, and make a model import of Dark Samus originally for Samus work over Marth i.e. this particular download. Is this a doable project? I think the existing Dark Samus is a great template but it needs a lot of polish IMO. I also want to edit the SFX somehow (via Sawdz I believe?) but that's a task for another day. Bunch of other questions i have at the moment but these are the main ones. Thanks! Title: Re: Dark Samus over Marth made using BrawlEx... How do i further modify it? Post by: londtex on July 13, 2014, 09:28:37 PM As for questions one you need The BrawlExConfigUtility and with that you can edit the soundbank,
jabs,wall jumping and more |