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Help & Tutorials => Help => Topic started by: jonnysaurus34 on July 19, 2014, 10:08:52 AM



Title: .rel Porting Question
Post by: jonnysaurus34 on July 19, 2014, 10:08:52 AM
My goal is to get the Dry Bones PSA over Lucario to be over Diddy Kong instead. Here's where I'm at thus far.

-Edited the Lucario "Plug and Play" .rel to work over the Diddy .rel
-Went into the FitDiddy and replaced with the Dry Bones data.
-Went into the FitDiddy00 and replaced with the Dry Bones data.
-Went into the FitDiddyMotionEtc and replace with the Dry Bones data.

At this point, when I select Diddy Kong, the stage will load, Dry Bones will enter and appear, but the game will freeze before the battle will officially begin.

I'm wondering if anyone can give me some information on how to push this to the end, I feel so close!

Thank You.


Title: Re: .rel Porting Question
Post by: Makarew on July 19, 2014, 06:19:11 PM
You shouldn't need to edit the .pac/pcs, you can just take Lucario's files and put them in.


Title: Re: .rel Porting Question
Post by: jonnysaurus34 on July 20, 2014, 09:52:50 AM
You shouldn't need to edit the .pac/pcs, you can just take Lucario's files and put them in.

I tried that, however it froze before the battle loaded all the way. When I edited the .pacs, it lasted a full 3 seconds longer while the battle loaded. Maybe there's no correlation?


Title: Re: .rel Porting Question
Post by: jonnysaurus34 on August 02, 2014, 06:35:42 PM
bump


Title: Re: .rel Porting Question
Post by: SonicBrawler on August 02, 2014, 08:42:19 PM
make sure that you edited the 2 needed things in the rel.

rename the lucario files
and make sure you ahve EVERYTING. just rename it. it should work.