Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Model Imports => Topic started by: ShadowLuigi~NG~ on July 25, 2014, 09:59:18 PM

Poll
Question: Which character should be "Waluigified" next?
Option 1: Yoshi votes: 4
Option 2: Peach votes: 2
Option 3: Ness votes: 2
Option 4: Snake votes: 1
Option 5: Donkey Kong votes: 2
Option 6: Mario votes: 2
Option 7: Samus votes: 2
Title: ShadowLuigi's House of Wah
Post by: ShadowLuigi~NG~ on July 25, 2014, 09:59:18 PM
 Hello everyone, I'm not new to the vault, however, I am new to "creating and managing your own thread" scene. So, this is my valley where I'll pretty much post WIP, finished mods, and any small project I will be working on. I would love tips whether you're a veteran or noob, and would appreciate any references for any remake mods I preview on here. As I complete my mods, I will be taking the character's name off of here and will be creating another list for them.

11/7/14

* I've updated a few series.

Character's in the works
When I put "XX Series" it means the characters being rigged over, not where the texture or import is from.


Mario Series
Sorry but you are not allowed to view spoiler contents.


Pokemon Series
Sorry but you are not allowed to view spoiler contents.


Zelda Series
Sorry but you are not allowed to view spoiler contents.


Kirby Series
Sorry but you are not allowed to view spoiler contents.


Fire Emblem
Sorry but you are not allowed to view spoiler contents.


Donkey Kong
Sorry but you are not allowed to view spoiler contents.


Earthbound
Sorry but you are not allowed to view spoiler contents.


F-Zero Series
Sorry but you are not allowed to view spoiler contents.


Wario Ware Series
Sorry but you are not allowed to view spoiler contents.



----------------------------------------------------------------------------------

Finished Characters
[spoiler]



Striker Peach

(http://i.imgur.com/PeqYEXN.png) (https://www.dropbox.com/s/irbodfr2o6kti3k/Striker%20Peach%20%28fix%29.zip)



Sm4sh Sonic

(http://i.imgur.com/snGVEaB.png) (https://www.dropbox.com/s/4iz7qtlxnjj6188/Smash%20Wii%20U%20Sonikku.zip)


Halloween Wario

(http://i.imgur.com/wedzNmq.png%5D) (https://www.dropbox.com/s/9ocsukl6ad0r7w6/Wahaa%21%21%21.zip?dl=0)
Title: Re: SLNG's Valley of Mods
Post by: Rosetta-Hime on July 25, 2014, 10:54:49 PM
*Subs*
Title: Re: SLNG's Valley of Mods
Post by: Large Leader on July 25, 2014, 11:06:11 PM
Quote from: Rosetta-Hime on July 25, 2014, 10:54:49 PM
*Subs* Shouldn't wiggler be under "Mario" and not "Pokemon?"

Quote from: ShadowLuigi-NG- on July 25, 2014, 09:59:18 PM
When I put "XX Series" it means the characters being rigged over, not where the texture or import is from.

There you go.
Title: Re: SLNG's Valley of Mods
Post by: Rosetta-Hime on July 25, 2014, 11:07:31 PM
Oh crap! I didn't see that. I'm dumb. I'll just fix that real quick lol. Sorry for that.
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on July 25, 2014, 11:08:43 PM
Quote from: Rosetta-Hime on July 25, 2014, 10:54:49 PM
*Subs* Shouldn't wiggler be under "Mario" and not "Pokemon?"

"When I put "XX Series" it means the characters being rigged over, not where the texture or import is from."

Sorry if it wasn't clear. I mean it as Wiggler will go in the Pokemon section since it will be rigged over Charizard rather than people asking who will it be rigged over. I may switch it to Bowser as Wigglers only fly when they transform into butterflies...or wigglerflies...I don't know. Thanks for clarifying CF.
Title: Re: SLNG's Valley of Mods
Post by: Archer(AkenoS3) on July 25, 2014, 11:09:00 PM
Oh? You finally made a thread. Interesting. I'll sub and watch your progress.
Looking forward to see that one Fire Emblem Series though... :v
Title: Re: SLNG's Valley of Mods
Post by: Tabuu Forte Akugun on July 25, 2014, 11:10:09 PM
Looking forward to them Bowsers. ;D
Title: Re: SLNG's Valley of Mods
Post by: windhunter7 on July 26, 2014, 12:10:45 AM
Isn't there already a Melee Link and a Goddess Zelda? As well as people working on importing Zelda: The Hero of Hyrule?
Title: Re: SLNG's Valley of Mods
Post by: Archer(AkenoS3) on July 26, 2014, 12:29:26 AM
Quote from: windhunter7 on July 26, 2014, 12:10:45 AM
Isn't there already a Melee Link and a Goddess Zelda? As well as people working on importing Zelda: The Hero of Hyrule?
You know... Just look at the Vault and you'll find pages of them... Good or bad ones... One more isn't really going to change anything...
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on July 26, 2014, 01:33:10 AM
 Actually, my "Goddess Zelda" was originally for a contest and uses the Skyloft Zelda as a base. Meleee Link has never been uploaded to the vault. No Melee Link was the true Link from Melee. I've never heard of someone doing Zelda: Hero of Hyrule honestly.
Title: Re: SLNG's Valley of Mods
Post by: windhunter7 on July 26, 2014, 03:07:43 AM
Quote from: ShadowLuigi-NG- on July 26, 2014, 01:33:10 AM
Actually, my "Goddess Zelda" was originally for a contest and uses the Skyloft Zelda as a base. Meleee Link has never been uploaded to the vault. No Melee Link was the true Link from Melee. I've never heard of someone doing Zelda: Hero of Hyrule honestly.

The Melee Link, you're probably right.
The Goddess Zelda, was an import in a pack with another Skyward Sword character(Can't remember who); but I saw the in-game picture, and it was a perfect import.(It looked like; if not, it was a very good job on retexturing and vertexing.)
And the Zelda: Hero of Hyrule was a request in one of the "requests" sections; I didn't subscribe to notifications to it though, so I don't know if anyone answered and is working on it or not.
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on July 27, 2014, 04:20:55 AM
 So, for those of you who are subbed, I added a few new series and update a few previews. Enjoy.
Title: Re: SLNG's Valley of Mods
Post by: windhunter7 on July 27, 2014, 12:54:02 PM
Oh; when I heard you mention "Goddess Zelda", I figured you meant: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24363 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24363)
*It used to have screenshots(It did when I downloaded it), not sure why it doesn't anymore.*
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on July 28, 2014, 12:30:14 AM
Quote from: windhunter7 on July 27, 2014, 12:54:02 PM
Oh; when I heard you mention "Goddess Zelda", I figured you meant: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24363 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24363)
*It used to have screenshots(It did when I downloaded it), not sure why it doesn't anymore.*

Ah, yes, now I can see what you mean.
Title: Re: SLNG's Valley of Mods
Post by: russmarrs2 on July 28, 2014, 02:50:55 AM
Very nice thread! I'm going to be checking back here often ;D How's your Dragon Wario going by the way?
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on August 02, 2014, 04:18:54 PM
Quote from: russmarrs2 on July 28, 2014, 02:50:55 AM
Very nice thread! I'm going to be checking back here often ;D How's your Dragon Wario going by the way?

Sorry for the late reply and thanks. Be sure to check the previews for the current Dragon Wario status if you do not see this post in time. I will remove the preview from here once I update the OP. In short for progress, UV mapping is the main issue here. It's taking longer than I wanted it to.

[spoiler]
(http://i.imgur.com/WlUGHaE.png)
Title: Re: SLNG's Valley of Mods
Post by: StupidMarioFan1 on August 02, 2014, 04:39:11 PM
Looks more like the rigging is what needs fixing, the uv mapping looks great dude! :D
Title: Re: SLNG's Valley of Mods
Post by: russmarrs2 on August 02, 2014, 10:45:29 PM
Quote from: ShadowLuigi-NG- on August 02, 2014, 04:18:54 PM
Sorry for the late reply and thanks. Be sure to check the previews for the current Dragon Wario status if you do not see this post in time. I will remove the preview from here once I update the OP. In short for progress, UV mapping is the main issue here. It's taking longer than I wanted it to.

[spoiler]
(http://i.imgur.com/WlUGHaE.png)
Great work, you did a really good job making his textures like Brawl. Will you make the Dragon Wario with the red glow and different textures in your profile picture downloadable ass well? Because I really like that one actually, lol.
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on August 28, 2014, 12:54:27 PM
 Yes, the rig does need a bit of work as well as the UV mapping. I'd be willing to accept help for those who are interested. In other news, The OP has been updated.
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on September 13, 2014, 11:54:57 AM
Quote from: russmarrs2 on August 02, 2014, 10:45:29 PM
Great work, you did a really good job making his textures like Brawl. Will you make the Dragon Wario with the red glow and different textures in your profile picture downloadable ass well? Because I really like that one actually, lol.

Yes, yes he will. He will receive a few changes. Eventually, I plan on doing of Master of Disguises costumes.
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on November 07, 2014, 02:13:37 PM
 Alright guys, the OP has been updated as of today and a little surprise for those of you who do not frequent the WIP thread.

WALUIGI TIME!!


(http://i.imgur.com/OI814CD.png)
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on December 15, 2014, 11:15:06 PM
Mii SwordFighter is getting in better shape guys! most done.

(http://i.imgur.com/tNbzmCh.png)
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on February 14, 2015, 01:02:39 PM
 Sorry for neglicting my own thread, but swwing as how Sm4sh models are being ripped and all, I wanted to show my progress on 3 of them.



Bowser

(http://i.imgur.com/PKfi7vm.png)


Marth

(http://i.imgur.com/89OREPv.png)


Donkey Kong

(http://i.imgur.com/xyBoNTR.png)
Title: Re: SLNG's Valley of Mods
Post by: StupidMarioFan1 on February 14, 2015, 08:46:24 PM
*heavy breathing*
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on May 27, 2015, 07:35:50 PM
 Sorry for not having been very active on my own thread lol. Well, here's progress on renders!

I use Photoshop for my renders. I sometimes use GIMP if I want to edit certain final products, however, I try to avoid it because I always save a .psd with the base image just in case.

(http://i.imgur.com/OVh1rdJ.png)

(http://i.imgur.com/dL5ZZ3h.png)

(http://i.imgur.com/8CWfqBg.png)
Title: Re: SLNG's Valley of Mods
Post by: Tabuu Forte Akugun on May 28, 2015, 12:24:20 AM
*hopes to see more Sm4sh Marth and DK soon*

Love the renders, however!
Title: Re: SLNG's Valley of Mods
Post by: StupidMarioFan1 on June 07, 2015, 04:08:19 AM
I voted for Expand WAA! (Waluigi-fied Donkey Kong)
Title: Re: SLNG's Valley of Mods
Post by: ShadowLuigi~NG~ on June 20, 2015, 08:19:18 PM
 Roger that guys!

[spoiler]

(http://i.imgur.com/4vUpfmQ.jpg)

Small update on aeshetics. Now time for more rigging (and eye work).
Title: Re: SLNG's Valley of Mods
Post by: Tabuu Forte Akugun on June 21, 2015, 09:06:38 PM
The face texture looks like a WIP.