How would I go from changing Marth's hitboxes from being able to tipper to having damage be spread throughout the blade? Just trying to go with a project I'm working on.
Edit the Offensive Collisions that aren't tippers, so they have the same parameters as the Offensive Collision that is a tipper. Or if you don't want a tipper spread throughout the entire blade, Buff the Non Tipper and Nerf the tipper so it's all even throughout.
Think Common Sense...
I've been at this a while now and I didn't understand what you just said. :o I don't think anything about that is "Common Sense" :P