Im workiing in a Final Destination from 3ds background but i dont know how to make objects vanish
That's done with plt0(?) editing which affects the textures. If you don't want to do that, just scale it down really small.
If you want a smooth fade out, CLR0 is indeed what you need, but you need to make specific edits to the material. If you just want it to disappear instantly, use VIS0. Scaling is a pain to do and you have to maintain the key frames in a specific way that doesn't mess up the tangents and it's not worth the trouble.
Quote from: Shinobu Nyan! on September 30, 2014, 05:24:55 PM
That's done with plt0(?) editing which affects the textures. If you don't want to do that, just scale it down really small.
ok i will check that, i dont know that this work with this
Quote from: Gravity on September 30, 2014, 06:00:27 PM
If you want a smooth fade out, CLR0 is indeed what you need, but you need to make specific edits to the material. If you just want it to disappear instantly, use VIS0. Scaling is a pain to do and you have to maintain the key frames in a specific way that doesn't mess up the tangents and it's not worth the trouble.
YEah, must be the clr0, Vis0 make the objects appear instantly, i idont want that, i want to make that smooth fade out, maybe i need the check the Mewtwo2000 fountain of dreams, the rainbow dissapers like the way i want, thks!
Oops, I meant vis0 hence the (?). Anyways, if (or when) your issue is resolved remember to put [solved] in your topic title.
Quote from: Shinobu Nyan! on September 30, 2014, 10:41:36 PM
Oops, I meant vis0 hence the (?). Anyways, if (or when) your issue is resolved remember to put [solved] in your topic title.
thats the problem, i know that Clr0 make the objects fade out, but i dont know how to do it