Title: PSA Tutorial for 100% noobs! (Who don't innately understand HEX) Post by: Wingzero007 on February 24, 2015, 08:20:07 PM I am looking to modify some psa's in vanilla brawl to make them more balanced and I cannot to save my life figure out how to begin I researched youtube tutorials but they date all the way back to 2009 ... is there any way I can get a teacher or something to help me on my way through modding?
::Some things to know:: - I am not math savvy - To many words overwhelm me - I learn hands on If you are willing to teach me I want to keep brawl modding moving forward at least until we can emulate and mod super smash bros u of course. [Main goal right now is to simply add damage and increased knock-back to Squirtle's water gun and Mario's FLUDD.] Title: Re: PSA Tutorial for 100% noobs! (Who don't innately understand HEX) Post by: Mawootad on March 03, 2015, 07:12:54 PM Ultra-basic tutorial for how to work in hex:
Open windows calculator Switch to programmer mode (alt+3) Then, To convert hex into decimal: Go to hexidecimal mode Enter your hexidecimal number Switch to decimal mode To convert decimal into hex: Go to decimal mode Enter your decimal number Switch to hexidecimal mode Actual mathematical explanation for hex: In the decimal system (aka normal numbers) we write numbers as a combination of 0-9 in an order that represents how many powers of 10 those numbers should be multiplied by. So when you write 123 in decimal what you're actually expressing is 1*A^2+2*A^1+3*A^0 (where A here is a symbol representing what you'd normally call the number 10). Hexidecimal is very much like decimal, except instead of using 0-9 and powers of 10 you use 0-F (with A representing 10, B representing 11, etc, F representing 15). So if we were to write 123 in hexidecimal it would be 1*G^2+2*G^1+3*G^0 (with G representing what's normally called 16), or in decimal notation 1*16^2+2*16^1+3*16^0 = 1*256+2*16+3*1 = 291. Hexidecimal is used a lot in programming because two base 16 numbers fully represent a byte and 16 is close enough to 10 to neither require an absurd amount of space to write nor require an absurd number of extra symbols. Title: Re: PSA Tutorial for 100% noobs! (Who don't innately understand HEX) Post by: 1blitzer1 on March 08, 2015, 11:30:44 PM Hex DOES NOT EQUAL PSA, it only helps a bit. I also need help with psa s though... I want to make midbus...
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