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Help & Tutorials => Help => Topic started by: Power Marshall on March 18, 2015, 11:12:01 AM



Title: ASL (Alt Stage Loader) incompatible with 1P Mode?
Post by: Power Marshall on March 18, 2015, 11:12:01 AM
All Stages work for Multiplayer, but 1p stages like Targets and the "Heal" stage in All-star mode, does not. Why is this?

EDIT: If I pull out my SD Card right before beginning the mode (After character select, press start), it works normally.. and even when I put it back while the mode has after begun, it still works. It's just that initial startup...


Title: Re: ASL (Alt Stage Loader) incompatible with 1P Mode?
Post by: ThePhantomPsychic on March 22, 2015, 11:07:49 AM
Could you explain a little more on what you mean? Do you mean with the hacked version, you try 2 player and it freezes on those stages?


Title: Re: ASL (Alt Stage Loader) incompatible with 1P Mode?
Post by: Power Marshall on March 22, 2015, 11:43:32 AM
 Target Test stages (Lvl 1-5) crash the game, and the All-star heal stage crashes on start-up.

The thing is, when an SD card is not presently in the wii, (a la, resorting back to normal stages, characters, etc, without resetting.) those stages work. It's pretty weird.

I was just wondering if anyone else has gotten target test/all-star heal stage to work in 1p mode while using the ASL code.


Title: Re: ASL (Alt Stage Loader) incompatible with 1P Mode?
Post by: ThePhantomPsychic on March 22, 2015, 11:45:50 AM
N00B Q. here. Exactly what does the ASL code do?


Title: Re: ASL (Alt Stage Loader) incompatible with 1P Mode?
Post by: Power Marshall on March 22, 2015, 12:17:46 PM
N00B Q. here. Exactly what does the ASL code do?
ASL means Alternative Stage Loader. It's able to load 26 more variations of the same stage via button combination or by random.


Title: Re: ASL (Alt Stage Loader) incompatible with 1P Mode?
Post by: ThePhantomPsychic on March 22, 2015, 12:24:15 PM
Do you have different forms of the stages that do work?

What I'm thinking is that those stages don't HAVE alternate forms, and since the code is trying to access them, it freezes. Or it could just be a code compatability issue. (Some work on this, but not on this)


Title: Re: ASL (Alt Stage Loader) incompatible with 1P Mode?
Post by: Power Marshall on March 22, 2015, 12:41:04 PM
Do you have different forms of the stages that do work?

What I'm thinking is that those stages don't HAVE alternate forms, and since the code is trying to access them, it freezes. Or it could just be a code compatability issue. (Some work on this, but not on this)

I'm thinking that it is a code compatibility issue, which stinks. All stages that have alt forms work. You can actually set up which stages are affected by the code. Target test and all star shouldn't have been affected by the code. Then, I assumed I NEEDED to affect the stage with the code, so I made it affect it, and still, it crashes.. so I'm not too sure why other than, it won't work with it.


Title: Re: ASL (Alt Stage Loader) incompatible with 1P Mode?
Post by: ThePhantomPsychic on March 22, 2015, 12:46:32 PM
If I didn't explain this clearly, (And I mean that nicely,) Is, you know some hacks aren't programmed to work on all-star? I'm believing that's what's happening here. Don't kill me here,   but I don't know how to program codes. So if any of the stuff I'm saying works, PURE luck. But good luck anyway...