Okay, so someone suggested I should create a thread about scaling stages. okay, let's get started:
Requirements:
BrawlBox(possibly the latest verson): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207903 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207903)
Stage Base(the stage you are working off of)
Alright, here's how to do it:
Step 1: Open up BrawlBox and choose a stage to use and scale, and right-click the model
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Step 2: View it
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Step 3: Find the main animation the stage uses, find the main bone, and look for the numbers next to scale:
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Step 4: Change the number to whatever size:
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Step 5: Open collisions box:
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Step 6: Edit collisions(I haven't reached here yet, but this is NEEDED when scaling the stage, or the characters will go through the ground.
Step 7: Save and test in-game.
I hope this helps. ;D I will update this thread with a sample of my scaled final destination and more info.