Sorry if a similar question has been asked before, but I couldn't find anything about this problem in my (admittedly brief) research.
Recently, I've tried making an import over Ness; however, every time I've attempted to import the (rigged) model into Brawl Box, it turns into a complete mess.
(http://i.imgur.com/AYafcdu.png)
Anyone have any ideas as to what could be causing this?
Lemme guess: You tried importing via Blender?
Because if so, those Blender tutorials and whatnot are outdated, and I have a new tutorial in progress here. (http://forums.kc-mm.com/index.php?topic=75252.new#new) Currently, though, it's still in progress, so use this mini-tutorial (http://forums.kc-mm.com/index.php?topic=74395.msg1341603#msg1341603) for now.
That may have something to do with it; as I am using Maya to rig the model. However, I did use Blender to convert the model to a format that Maya would accept.